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Little Orbit | Official Site
MMOFPS | Setting:Real Life | Status:Final  (rel 08/31/11)  | Pub:Little Orbit
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | ESRB:MOut of date info? Let us know!

Ready to Launch Update 1.4.1

Posted by Suzie Ford on Aug 26, 2010  | Comments

Ready to Launch Update 1.4.1 -

Realtime Worlds has announced that the deployment of the 1.4.1 patch for All Points Bulletin is a go for today. The full patch notes have yet to be released but devs have indicated that they will be upon the successful launch of the patch on all servers.

Combat and Gameplay has been updated! Gameplay has been improved to produce a smooth, immersive, and skill-based combat.

  • Vehicle handling has been improved.
  • All weapons have been rebalanced and now include recoil.
  • All weapons fire out to 100 meters.
  • All weapon audio has been updated.
  • Audio in marksmanship has been altered subtly.
  • Crouch is now client-side predicted.
  • Accuracy modifier on sprinting.
  • Accuracy now regains over time rather than instantly.
  • Weapons can be switched during the re-fire timer.
  • Default mouse sensitivity is lower.
  • Time for open world vehicle break-ins has been lowered from 10 to 3 seconds.
  • Arrest and Rescue times have been lowered.
  • Vehicle husks now block weapons fire.
  • Field of view is now weapon specific.
  • Hit VFX should now align with the direction of the weapons fire correctly.
  • Upon purchasing a new weapon players are offered the option to auto-equip that item.

The rest of the anticipated changes are outlined in this developer post.

Suzie Ford / Suzie is the Associate Editor and News Manager at Follow her on Twitter @MMORPGMom
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