Baldur’s Gate III is an insanely hot RPG that just hit early access yesterday, and to accentuate the hotness, Larian has implemented their first hotfix, as they reassure the growing player base that they are indeed listening to feedback and bug reports.
The list or patch notes is short, but important nonetheless, with fixes ranging from crashes related to using rush-type actions and character creation, to problems with multiplayer and moving immovable objects. The short list of bugs that are fixed by this patch are likely just a drop in the bucket compared to the ongoing work the game will go through as Larian continues to hammer away at their premiere early access title.
The short list of bugs that were fixed by the patch can be seen on their steam post, or below, for your convenience:
- Fixed a crash related to using rush-type actions
- Fixed a crash related to the target camera
- Fixed a crash in character creation
- Fixed a crash during dialogs
- Fixed overlapping items inside the inventory views
- Fixed "Pickup" and "Pickup And Add To Wares" inside containers
- Fixed a player assignment issue when someone would leave from a full multiplayer party. The leftover character can now be assigned correctly.
- Fixed an issue with summons showing up as regular companions
- Fixed an issue where players could not ready up when other players joined the lobby
- Fixed being able to move immovable objects
In addition to the bugs fixed above, Larian also provided an important tip for players having trouble getting the game up and running.
“ If you’re having difficulty getting the game running, or are experiencing crashes, switch the game to DX11 mode (in the launcher, click the gear), and make sure you have the most up to date graphics drivers.”
With the game going above and beyond what Larian expected in terms of an early access release, the team wants you to know that they are listening, and they are working on issues as fast as they possibly can. Baldur’s Gate III was pushed back one week for additional polish leading up to the early access release, and seeing what bugs still exist, we can only wonder what state the game was in prior to the delay.