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Alganon (ALG)
Quest Online
MMORPG | Setting:Fantasy | Status:Cancelled  (est.rel 12/01/09)  | Pub:Quest Online
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

Dev Chat Transcript

Posted by Jon Wood on May 14, 2009  | Comments

Dev Chat Transcript - MMORPG.com

On May 13th, MMORPG.com hosted the team from Alganon for a developer chat. Below, you will find a transcript of that event.

boognish75: Is there going to be long epic quest lines to delve you into the storyline and hide the grind of leveling?

QOL_DavidAllen: Our designer, Hue, is going to answer that.

QOL_Hue: Yes. The world of Alganon is very immersive - don't expect to complete a quest and then never hear about that situation again. Everything that happens in Alagnon is related to everything else, and the deities are the threads that tie them all together.

QOL_DavidAllen: Hue is actually undercutting himself and the work he and his team have done :)

QOL_DavidAllen: The amount of work that has gone into the quests and lore of the game is immersive.

QOL_DavidAllen: Compared to other MMOGs we decided to take it to the next level; really get players involved in the game through very engaging story-driven quests.

QOL_DavidAllen: (Hue is typing up a bit more :) )

QOL_Hue: As a good example, many of the characters you meet later in the game have heard of the heroics you performed at earlier levels and treat you like the hero you have proven yourself to be.

QOL_DavidAllen: We also have numerous quests tied into the Studies systems too; allowing players to unlock studies that make a big difference later on in the game.

Read the Dev Chat Transcript

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