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Sandbox Interactive | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 07/17/17)  | Pub:Sandbox Interactive
PVP:Yes | Distribution:Download | Retail Price:$29.95 | Pay Type:Buy to Play | Monthly Fee:Free
System Req: PC Mac Mobile Devices iOS Android | Out of date info? Let us know!

Albion Online Rating

  • Graphics
    7.4
  • Fun
    8.1
  • Sound
    7.5
  • Community
    7.4
  • Role-Playing
    7.6
  • Performance/Lag
    7.5
  • Value
    7.9
  • Service
    7.2

Based on 21 total votes. Login if you wish to review this game.

PLEASE NOTE: Manipulation of the ratings will result in the reset and disabling of this game's ratings. Examples of manipulation include (but are not limited to): creating multiple accounts in order to drive up the rating, developers encouraging fans to vote the rating to a specific number, and the offering of incentives for fans to vote up the rating (such as in-game rewards).

 

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Member Comments

jbaker0212 writes: Overall a great pvp sandbox with enough PVE and crafting elements to entertain most carebears. PVE does lack a bit in the quest department but the game is a true sandbox where you make your fun by who you hangout with and dungeon with. PVP is insane and awesome with so many builds its not even funny. Wed Feb 07 2018 9:19AM
pedrostrik writes: Nice ideia for a game but PvP it needs some factions to work properly, as it was concept its chaotic, for PvE there's almost no quests/content. Sun Dec 31 2017 9:43AM
crowdcontrolmedia writes: Mediocre game, horrible customer support and even worse community. Albion Online is an empty themepark disguised as a sandbox. The game forces anyone who wants to progress to a hub city (carleon) where players can access the blackzone which is more instanced portal nonsense. This game failed everything it said it would be and some of the worst customer service I've ever seen in an MMO. EG: Barbara From Customer Support hates her life and takes it out on every one she encounters. Sat Nov 04 2017 3:40PM
Morbeous writes: Awful game. A lack of content and endless grinding. Avoid at all costs Sat Sep 30 2017 1:07PM
Satanikz writes: This game is a fiasco. I was looking forward to it for years and on face value it appears to be a dream come true, but once you get into it you realize it's not what it seems. There is no storyline, no lore. A "sandbox" with no quests and little content. The game is linear with repetitive cycles of gather, craft & gank. You’re either gathering and being ganked or joining a big guild and ganking. Think early 2000 style, very grindy, and while it has the graphics, it lacks the content/innovation of oldschool games. There is no sand in the box and the game is lacklustre. Worse still there is a large imbalance across all weapons/armor (there are no classes). If you pick a "wrong" weapon you get kicked from groups who’d rather have somebody with better X or Y due to their item picks. Obviously, this is high impact due to the grindy nature of the game. There are lots of newbie traps such as building your personal island in any town but Caerleon, but the game ends up pushing you to the Outlands (the gank zones) so everybody lives in the Red City (Caerleon) rendering your island essentially worthless, extortionate silver fees must be paid for you to travel back to it. All the maps are copy & pasted (literally identical but higher/lower tier) and are also very small. The small nature of the zones leads to constant ganking and losing everything once in the higher tier zones. There is nowhere to hide and nothing to explore. Due to design, loading screens are experienced every few minutes which really kills immersion for me. FIVE loading screens are endured just to enter the city and repair, bank, buy more food and leave again. There are lots of performance issues with their infrastructure, they used to blame DDoS attacks but now that many players have quit it happens less frequently but is still very much occuring. Additionally, all the servers are hosted in the USA. Everybody outside the USA has high latency problems that the developers outright admit they don't see as a problem and won't change. Rubberbanding during prime-time hours is a big killer for me as it's the only time I can play after work. It makes you unable to run from gank squads because you teleport back to where you were 10 seconds ago and die, losing everything. Some people like to grind, myself included, I have played MMO's for well over a decade but I picked a "wrong" weapon and now after 200+ hours of grind I just don't have it in me to start over. Honestly, the game now feels like a money grab. You buy to play (the account), pay to play (you need premium status per month, per char) and you can also pay to win (directly buying ingame gold/silver with a credit card and you can achieve max level crafting in a single day). The game is plagued with gold sellers, hackers and bots. After every ban wave the servers are DDoS attacked and you can't play for several days. All in all, a terrible experience and waste of time. Sat Sep 23 2017 2:38AM
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