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Aion (Aion)
NCSoft | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 09/22/09)  | Pub:NCSoft
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
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Future of Aion "Vision" Trailer

Posted by Michael Bitton on Nov 24, 2009  | Comments

Future of Aion "Vision" Trailer -

Coming in at a full nine minutes in length, this latest trailer for NCsoft's Aion gives us an expansive look into the future of Aion.

Aion's future will bring a major graphics upgrade, housing, underwater cities, real time seasonal changes, mounts (and mounted combat!), and more!

The seasonal changes are quite impressive, with snow gathering on the ground as well as on objects over time, and slowly melting away with the seasons change. The housing component appears quite robust with the ability to be fully decorated, so everyone out there can look forward to letting their inner Martha Stewart out.

Mounts (including flying mounts!) are also shown in the trailer, with the player being able to seemingly tame various creatures into mounts, and it also appears there is support for multi-person mounts as a second rider gets on one of the creatures later in the trailer. Mounted combat is also shown, with the creature itself biting and swiping at enemies with its tail.

Aion  will also be receiving a major facelift, which comes to a surprise to us as it looks quite beautiful as it is, but it is impressive nonetheless with what appears to be vastly improved lighting and shadows, among other things.

We also contacted NCsoft for comment on this new development, and they had this to say:

The trailer shown at this year’s G-star event is a glimpse at the future of Aion. As you can tell from the movie, the development team is hard at work on evolving and growing the Aion experience in some very unique and innovative ways.

When we learn more, we'll be sure to keep you all in the loop. Until then, watch the new trailer here!

What do you think of NCsoft's vision for Aion's future? Have you left Aion, and would you come back when these changes are implemented? If not, why not? Let us know in the comments below!

Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined as the site's Community Manager. Follow him on Twitter @eMikeB
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