MMORPG.com Aion Correspondent Brandon Stiles writes this look at the way that the game's developers mix the design philosophies of a linear theme park with ideas taken from a more sandboxy approach.
The other day, I was reading through some of the forums and I noticed an interesting thread about Aion being too linear in its game play. I thought this was an interesting topic as some people were saying that it should be more of an open / sandbox style game. While on the other side, people were expressing that they were fine with having some structure and guidance in the game. This got me thinking about what I feel an MMO world should be like.
Read Balancing the Linear and the Sandbox