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MMORPG | Setting:Fantasy | Status:Final  (rel 05/20/08)  | Pub:Eidos Interactive
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What is a Game Designer?

Posted by Jon Wood on Aug 04, 2006  | Comments

What is a Game Designer? - Age of Conan: Unchained - MMORPG.com

Age of Conan has published a new Developer journal of sorts, as the game's Lead Designer, Ole Herbjørnsen sits down to explain to us what exactly it is to be a game designer. There's more info that what appears below. Follow the link at the end to read the whole thing:

 

Ever wondered what exactly it means to be a game designer? This week join Lead Designer Ole Herbjørnsen as he explains a little more about what goes into designing a game like Age of Conan!

A game designer is actually a very generic term, especially so in MMO-terms owing to the fact that the teams are usually quite large. For any one person it is a difficult task to know everything about every single system and technology we are using. There are so many very different skill set involved that we actually have several very different types of game designer - our own form of classes if you will!

It's quite cool to get the opportunity to tell you a bit about their feats, pets, skills and special combos, so I hope you enjoy this little insight into what goes on here behind the scenes.

I thought it would be fun to start out with a theme of sorts, and explain the various types of designers that work together to bring a monster from concept to final implementation in the game.This is the realm of the npc designer, bcc designer and script designer...

Read it all, here.

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