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Funcom | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 05/20/08)  | Pub:Eidos Interactive
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
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PvP Update Overview

Posted by Keith Cross on Oct 29, 2008  | Comments

PvP Update Overview - MMORPG.com

The latest update for Age of Conan is now live, bringing the new PvP Consequence System to the live game, as well as new content and quests, fixes, and more. Funcom has provided an overview of the major new features that have been added, and today we're happy to share that with you.

PVP Consequence System – The Notoriety System

This game update brings with it a major new game-play feature – a new consequence system for PVP. Off the back of the PVP leveling system introduced in the last update, this new system aims to bring even deeper meaning to PVP and introduce real consequences for your actions. Players will now run the risk of becoming a criminal or even a murderer depending on their actions in PVP.

If you take part in anti-social actions in PVP, picking on weaker foes and such you will find yourself accruing ‘murder points’ that will eventually mean the attitudes of NPCs in the world will change towards you! Murderers will be outcast from society and will have to depend on new outlaw camps which can be found at remote locations in various different playfields. You will still have access to vendors and travel through these camps, but that will now come at a cost! A consequence for being a dangerous individual!

Read the Age of Conan PvP Update Overview.

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