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Funcom | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 05/20/08)  | Pub:Eidos Interactive
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Looking at Rise of the Godslayer, Part 1

Posted by Jon Wood on Dec 08, 2009  | Comments

Looking at Rise of the Godslayer, Part 1 - Age of Conan correspondent John Humphrey writes this look at Rise of the Godslayer, the upcoming expansion to Funcom's Age of Conan.

On August 18, 2009, FunCom announced the release of the first expansion for Age of Conan, Rise of the the Godslayer. With FunCom soon to release Age of Conan to servers in Korea, it is very appropriate that the next expansion include elements of the Far East, in the form of Khitai, Robert E. Howard's vision of Hyboria that later evolved into what we now know as China and Korea. This ancient society lends itself well to the feudal, factioned-based warfare that many players have envisioned in Age of Conan, since before its initial release. Expansive regions, brutal faction-based conflict, and political intrigue draw the players into a world of epic storylines and sexy adventure.

New to Rise of the Godslayer is the feature of interconnected zones. When you look over your shoulder, you can see the playzones you just left and you can look into new zones before you cross their borders. If you see a tower in the mountains on the far side of the playzone, you can cross that zone, climb the mountain, and enter that tower. Each playfield will have a tremendous amount of explorable space to a much greater degree than the original Age of Conan experience.

Read Looking at Rise of the Godslayer, Part 1.

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