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Funcom | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 05/20/08)  | Pub:Eidos Interactive
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Interview with Thomas Wollbekk

Posted by Jon Wood on Dec 27, 2006  | Comments

Interview with Thomas Wollbekk -

News Editor Garrett Fuller sits down with Thomas Wollbekk, a World Designer for Funcom's Age of Conan. The two talk about life in the industry, influences in Wollbekk's career, and more! Tell us a little about your childhood. How did school and where you live influence your choice to join the video game community?

Thomas Wollbekk: I always hated school for numerous reasons, and your computer probably does not have enough RAM to handle all of them on screen! So I won't go into details about that. However, I played a lot of games when I was home pretending to be doing homework. So you could say that school influenced my gaming quite a lot.

My biggest influence will always be my dad though; it was he who made me interested in games by giving me an Amiga 500 for my 5th birthday and playing Ports of Call with me for hours. Big kudos to him!

Read more here.

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