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MMORPG | Setting:Fantasy | Status:Final  (rel 05/20/08)  | Pub:Eidos Interactive
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Gameplay Preview #6: Priest Archetype

Posted by Jon Wood on Apr 16, 2006  | Comments

Gameplay Preview #6: Priest Archetype -

Age of Conan has released their Gameplay Preview # 6, this one focuses on the Priest Archetype. As usual, we provide you a hint of what's there for the taking. If you're interested, click the link below:


This week's update sees us take a deeper look into the Priest Archetype in Age of Conan. From the devout to the ferocious, these are not just the typical healers you might expect...

Priests in Age of Conan are a step beyond the stereotype of a vulnerable healer - they can call forth the power of their deities to smite and expose their enemies whilst protecting and aiding their allies! Whilst the priest is certainly the cornerstone of a good team in that they provide the vital restoration skills required to keep their allies standing in battle, they are so much more than that as well.

Priests draw on the strength of their faith and their abilities are derived from the power of their respective deities. Each god provides unique aspects to their followers, from the lethal poisons of the snake god Set to the elemental powers of nature itself harnessed by the Stormcaller.

The priests of Hyboria can be broadly split between those that follow the shamanic path and those that dedicate themselves as high priests of a deity.

Trusting in their respective deities to preserve their lives priests largely wear light armor, and need to avoid direct melee confrontation wherever possible.

Read it all, here

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