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MMORPG | Setting:Fantasy | Status:Final  (rel 05/20/08)  | Pub:Eidos Interactive
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Dev Profile: Sigbjørn “Siggy” Galåen

Posted by Jon Wood on Feb 01, 2008  | Comments

Dev Profile: Sigbjørn “Siggy” Galåen -

Every month, we feature a new member of Funcom's Age of Conan team in the form of a Developer Profile. This month, it's Sigbjørn “Siggy” Galåen, the Technical Art Director for Age of Conan.

Besides games what other influences brought you into your career? Whether it is books, movies, or artwork everyone has different tastes, tell us about yours.

Sigbjørn “Siggy” Galåen:

I was very much into comics during my teen years, and I used to read every issue of the Conan comic that was published here in Norway. I also bought US fantasy mags, such as “Heavy Metal”, as well as various art books. I was just as much aiming for a career as a fantasy artist / illustrator, as considering computer game development. Reading mags about computer games taught me a few things about development, while I still had this just as a hobby. I was also a part of a demo group, which was further inspiring for making computer visuals and technical effects. Movies were influential, as I enjoyed especially horror and sci-fi movies with creatures and special effects.

Read it all here.

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