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Funcom | Official Site
MMORPG | Setting:Fantasy | Status:Final  (rel 05/20/08)  | Pub:Eidos Interactive
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Correspondent - The PvP System

Posted by Jon Wood on Jul 31, 2008  | Comments

Correspondent - The PvP System - MMORPG.com

MMORPG.com Age of Conan Correspondent Chris Carlis files this report on the upcoming PvP system for Age of Conan.

When we all saw the videos for Age of Conan, we were all motivated by the decapitations and fatalities that we saw. Then we saw all of the different siege warfare scenes that really got our blood flowing. And I know I’m not alone when I say that I was hell of excited about it. Age of Conan promised us lots of blood, gore and an active, fun playing system. Well it delivered most of all of it. Currently there are still some problems with the siege system, and there are some small imbalances in the classes. But in the coming weeks and months we expect to see huge game improvements including the PvP levels being enabled and the murder system. In this article I will briefly go over these new enhancements and what I think that they mean to players.

First, we will be covering the new PvP system. This is a system that was active in beta, but was not turned on when the game was released. Since then, the players have been begging and pleading with the developers to turn it on to give us some sort of content besides raiding at the end game and now, it seems like these changes are finally coming.

Read the whole article here.

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