Age of Conan: Unchained Articles
This week we had the chance to talk with Matthew Bennett from the Age of Conan team on the game’s seventh anniversary and their recent update, Shadow of Vanaheim. The game has come a long way over its lifespan and still maintains a loyal audience. Players continue to return for updates and remain active with the achievement system and PvP. With Shadows, the team was able to unlock more areas of the Hyborian world and offer players a unique story to experience.
Age of Conan recently celebrated its sixth anniversary. We caught up with Funcom's Matthew Bennett to reflect on those six years and to take a peek ahead into the future. See what he had to say before heading to the comments to chat.
It's hard to believe that it's been four years (on May 18th) since Funcom's Age of Conan launched. We caught up with Game Director Craig Morrison to talk about where AoC has been and where it's headed. Check it out and then leave us your thoughts in the comments.
Age of Conan: Unchained was recently updated with a new tier 4 raid in the Jade Citadel. We caught up with Game Director Craig Morrison to talk about the changes and the challenges that players will find and take a peek into the game's future. Read on!
Earlier today, we hosted a live-stream on our Twitch channel with Age of Conan: Unchained's Director Craig Morrison, designer Lidia Di Zazzo, and writer Joshua Alan Doetsch. The team walked us through the storytelling and repeatable game-play in Dead Man's Hand, one of the new areas added in Savage Coast of Turan expansion. We also talked about future updates, the changes to crafting, and just why working on Howard's world is such a refreshing change from the usual MMO fantasy fare.
Last week, we featured an interview about the Age of Conan: Unchained House of Crom update. This week, we sit down with Craig Morrison to talk about Age of Conan: Unchained and the dev team's plans for 2012. Check it out and then leave us a comment or two.
Age of Conan: Unchained players received a high-level treat with the recent release of the House of Crom update. We had the opportunity to talk with Game Director Craig Morrison about House of Crom. Check out our exclusive interview and then let us know what you think in the comments.
Recently Funcom announced the "Conan the Barbarian" movie tie in with the Savage Coast of Turan adventure pack for Age of Conan. MMORPG.com's Garrett Fuller recently had the opportunity to chat withe Funcom's Craig Morrison about Turan. Check it out for some great nuggets of information and then leave us your thoughts in the comments.
With today's huge announcement that Age of Conan will be utilizing a hybrid free-to-play / premium subscription revenue model, players are bound to wonder about some of the specifics of the decision. MMORPG.com Industry Relations Manager Garrett Fuller caught up with AoC Executive Producer Craig Morrison to talk about those decisions and more. Check it out and then leave us a few comments.
It's hard to believe that it's already been three years since Funcom's Age of Conan launched itself on the MMO world but it's true! MMORPG.com Industry Relations Manager Garrett Fuller recently had the opportunity to sit down and chat with AoC's Executive Producer Craig Morrison. Check out Craig's thoughts about the past three years and what he hopes for the future in our exclusive interview.
Age of Conan: Rise of the Godslayer composer and music producer Knut Avenstroup Haugen spoke to our very own Garrett Fuller to discuss the expansion's soundtrack in this exclusive interview.
MMORPG.com's Garrett Perkins recently spoke with Tim Donks, the developer in charge of PvP for Age of Conan. Some players might better know him as “Didek” from the test live forums, about the past present and future of PvP in AoC.