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MMORPG | Setting:Sci-Fi | Status:Cancelled  (est.rel 2010)  | Pub:IGG
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PvP Modes

Posted by Michael Bitton on Jun 18, 2009  | Comments

PvP Modes - MMORPG.com

In this latest press release, the PvP Modes and penalties of 2029 Online are explained. In addition, we have four new PvP screenshots to whet your appetite.

2029 Online

The full press release is available below:

2029 Online: PvP Smack

In games and in the real world, there's always going to be something to get people fired up at one another, whether it be politics, games, or even something as simple as your favorite color. The best way to settle these conflicts? PvP.

As a sci-fi-action title, 2029 Online's dev team has been inspired to make PvP a much more tactical and action-packed setting than ever before. They're wanting to set the standard for PvP gameplay, and have been devoting a great deal of effort and time to adding new PvP arenas, as well as adding a sweeping PvE warfare system that pits you against some of the most clever foes while still keeping you engaged in the PvP environment.

It can be difficult to keep your cool in the heat of battle. For most hard-core players, they strive for the thrill of a good battle, and will come out with guns blazing and fists swinging if given the chance. It would be far from fair to have a new player jump into the middle of a battle without being prepared, so a system has also been put into place preventing these PvP killing machines from engaging you in battle right away. Once you reach level 40, however, you're open game, but by that point you should have the experience under your belt to be capable of fighting back.

PVP modes:

Players are free to switch the PVP mode between "Peace", "All", "Party", "Justice" and "Guild" in order not to injure others by mistake.
Peace Mode: Your attacks will not injure any player.
All Mode: Your attacks will injure all players.
Party Mode: Your attack will injure other players except your teammates.
Justice Mode: Your attack will only injure yellow and red players.
Guild Mode: Your attack will injure all other players except your guild members

When you reach level 40, you can choose the 'All Mode'. In this mode, you can attack other players randomly, so pay attention to your PK status in different situations.

Dishonor Points:

All players begin with zero Dishonor Points. Once you successfully kill a white-status player, your Dishonor Points will be increased by more than 100. The number of Dishonor Points you earn relates to the difference between yours and your opponent's level. The number of Dishonor Points can be reduced by 1 for each minute you are online.

Death Punishment:

Players have a high chance of losing items when they are killed by other players. Red-status players have the highest probability of losing items and white-status players have the lowest. Red name players are highly likely to lose equipment.
Note: When a player’s Dishonor Points reach 1000, he will become a Demon King (It will not be displayed) and he will have a 100% chance of losing items and a high chance to lose equipment if killed.

More PVP info can be found: http://2029.igg.com/guide/newbie-view.php?aid=119

Check out the new shots here.

For our full 2029 Online gallery, go here.

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Michael Bitton / Michael Bitton / Michael began his career at the WarCry Network in 2005 as the site manager for several different WarCry fansite portals. In 2008, Michael worked for the startup magazine Massive Gamer as a columnist and online news editor. In June of 2009, Michael joined MMORPG.com as the site's Community Manager. Follow him on Twitter @eMikeB