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BioWare Mythic
MMORPG | Setting:Fantasy | Status:Cancelled  (est.rel 09/18/08)  | Pub:Electronic Arts
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Dev Diary - The Reikland Factory

Posted by Keith Cross on Oct 31, 2008  | Comments

Dev Diary - The Reikland Factory - Warhammer Online: Age of Reckoning - MMORPG.com

The folks at Warhammer Online have prepared a new dev diary by Lead Artist Russell Chamier, who tals about creating the new Reikland Factory RvR scenario.

RvR is the core of this game. This is illustrated by the fact that the game facilitates making a new character, queuing into a scenario at the tender age of rank 1, and putting fools to the sword. You could easily gain the first 10 ranks of your career doing just that. I love the idea of people experiencing RvR before the T4 campaigns. Nobody shows up late to the party at rank 40 and says, “Ok, what’s this RvR noise about?” The war should be felt throughout your time spent here.

Thus, when the Live Team was tasked with creating post-launch content in the form of scenarios to complement the new classes, I was pleased to be a part of it. To any who are interested in reading on, I’m here to provide an overview of the art process involved with creating the scenarios, and profess my great love of cake.

The Reikland Factory

In the coming weeks, we’re introducing a new Tier 4 scenario, the Reikland Factory. It’s only going to be available during the Heavy Metal event, so be sure to check it out! This scenario is a battle for control of Reikland’s industry capability. The forces of Order have sailed north up the Reik River to meet the war host of Destruction, which is making a move to take the place over. Whoever gains control of the Factory dictates the region’s war machine production, moving the front lines closer to the gates of the enemy. Let the melee commence!

Read more here.

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