Ultima Online is one of the defining games of the MMORPG genre. From designer Richard Garriott's vision for a multiplayer RPG world, it has been influential on many of the most successful and popular titles that came after it. Set in Medieval Brittania, the game is a 2D fantasy RPG that follows the single-player Ultima series.
UO allows you to choose a class, train skills, and upgrade player stats to advance. many gameplay mechanics and features that we now consider traditional in MMOs, such as living in a virtual world, building player cities, leveling, crafting, exploring, and more were either forged by or made classic by Ultima Online. There is an extensive crafting system and resources to gather for use in both skill training and crafting.
The close-knit community as well as the developers remain loyal to the game despite its now dated graphics and oft-imitated gameplay. There have been nine major expansions to UO (most recently in 2009, adding another class), keeping content fresh and introducing new elements.
A brief producer's note has been published on the Ultima Online site that celebrates the game's 19th anniversary. Players with 10+ years of active subscription time will receive a special token as thanks for their continued support through the years.
Both Ultima Online and Dark Age of Camelot have joined the ranks of titles added to the Steam games portal via the Greenlight feature. Under the auspices of Broadsword Games, both titles received the go-ahead along with 73 other games.
In addition to the exciting news that Mythic and Broadsword Online Entertainment have teamed up for Dark Age of Camelot, it has also been announced that the same partnership will be in place for the continued development of Ultima Online. EA, as stated, will continue billing and account services.
Another week and another episode of Game On: Epic Slant Press Edition! On this episode Dr. Klassi fills in for Chris and he discusses Ultima Online with Adam. Are you curious about this aging title? Drop in and listen as the pair explain how the sandbox and skill-based systems work. They also discuss various Kickstarter projects that they're looking forward to. Follow the hosts on Twitter! Chris is @gamebynight and Adam is @FerrelES.
A new open letter from the Ultima Online producer seeks to dispel gloom and doomers who have been predicting the game's imminent demise. Bonnie Armstrong offers up a laundry list of ideas the team is working to implement in this year alone.