Cryptic Studios has posted an internal interview with Star Trek Online content designer Josh Ferguson.
What do you do on Star Trek Online?
I’m a content designer. Specifically, I deal with a lot of the "Exploration Content." One of the core components of the Star Trek universe is the whole "…where no one has gone before" idea, and I’m doing a lot the content work geared towards supporting that notion. No "One" may have seen precisely what the player is exploring, but there is a whole lot of work needed to make sure that it makes sense, plays well, fits Trek and above all … that it is fun.
How long have you worked in gaming, and what did you do before Star Trek Online?
I’ve been making games for 14 years. I’ve worked on quite a number of games over the years at companies like Turbine and Microprose, as well as more than four years here at Cryptic. I have a couple of shipped MMOs under my belt, but perhaps most relevant to STO's community, I had a somewhat minor role on Star Trek: Birth of the Federation – a game which I still remember very fondly, even though it has been a decade since it shipped.
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