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MMORPG.com Videos - MMOFTW - Black Desert's Publisher

Who's publishing Korean sandbox MMO Black Desert in the West? When's ArcheAge's 2nd closed beta? How long has Dragon Age Inquisition been delayed? What's WildStar's new PVP map all about? Watch and learn more because THIS is MMOFTW.

Duration: 4:50
Views: 11,538  23 comments
Game: General
Direct Link: http://youtu.be/IUS0OLTE42M
Scot writes:

Not sure why the publisher of BD is of interest to us? The impression I get with AA is complexity of gameplay, hopefully it does not end up a miss mash.

Solo RPG's on MMOFTW? Not sure.

Sun Jul 27 2014 3:25AM Report
SophusVir writes: BD is an MMO rpg. Not a SPRPG Sun Jul 27 2014 4:43AM Report
pappacube writes: pretty sure the dude was referring to Dragon Age.... Sun Jul 27 2014 6:48AM Report
Cruizerke writes: The publisher of an MMO does matter. They could turn a potentialy good game into complete crap. Sun Jul 27 2014 8:04AM Report
skynight007 writes: The publisher of BD is Daum Communications so it should be all good Sun Jul 27 2014 9:29AM Report
aslan132 writes:

Publisher is a very big deal, and in this case is very sad news for BD. Having a Korean publisher, this game will most likely come to the west still a very "Korean" game. With the usual asian-grindy feel, and probably wont change things like "no xp for quests" where currently all your xp comes from grinding mobs only. Also PVP isnt balanced at all, with fighting being a potion spamming contest (No healer class at all, no trinity....anyone remember how well this worked in other games?) Warriors are essentially only killable by other warriors, since they can pop potions faster than anyone else can kill them, things like that.

 

What it also means is, no company in the west would touch the game. They took it to conventions like Gamescon and E3, and tried to get a western publisher, with no luck. Eventually "settling" with the current Korean publisher who agreed to do the NA/EU versions as well. I think western publishers saw the game for what it was, and wanted nothing to do with it. 

Sun Jul 27 2014 10:42AM Report
aslan132 writes:

Publisher is a very big deal, and in this case is very sad news for BD. Having a Korean publisher, this game will most likely come to the west still a very "Korean" game. With the usual asian-grindy feel, and probably wont change things like "no xp for quests" where currently all your xp comes from grinding mobs only. Also PVP isnt balanced at all, with fighting being a potion spamming contest (No healer class at all, no trinity....anyone remember how well this worked in other games?) Warriors are essentially only killable by other warriors, since they can pop potions faster than anyone else can kill them, things like that.

 

What it also means is, no company in the west would touch the game. They took it to conventions like Gamescon and E3, and tried to get a western publisher, with no luck. Eventually "settling" with the current Korean publisher who agreed to do the NA/EU versions as well. I think western publishers saw the game for what it was, and wanted nothing to do with it. 

Sun Jul 27 2014 10:43AM Report
Dreamo84 writes:

I just don't think any western publishers are really in a position or willing to take a risk on a game like this right now.

If this was after AA launched and people could see how it did they might have had a better shot at a western developer taking the risk.

Sun Jul 27 2014 11:03AM Report
darkhalf357x writes:

Only time will tell.  I'm not sold that a game remains asian is such a bad idea.  I am not impressed with what westerner publishers have delivered.

So far loving AA but curious about BD.  Cant wait to get a version to play.

Sun Jul 27 2014 12:21PM Report
Wizardry writes:

I agree with Dark i am also not impressed with NA developers.

Grind is an oft misused word,if something is FUN to play then you would not care how long anything lasts.The whole idea of roleplaying is a LONG adventure not a put your 75 cents into the arcade machine and have 3 minutes of fun.

The REAL problem with both east and west devs is lack of creativity and depth in systems.All i see is pve linear questing or mob killing and  some lame form of pvp.

There are ways to make pve and pvp fun.I don't care about pvp in my rpg's so i'll mention PVE.In the PVE area you have systems,example crafting and within those system you have yet more depth like perhaps discovering certain reagents or npc's that offer secret recipes.

The way ALL games are done right now is they tell you everything,then they also mark it on your map so any dummy can figure it out.It is NOT like playing YOUR game but instead following a paint by numbers game that everyone follows the same path.

Far too simpleton and easy for devs to just dot some yellow markers over npc heads and make every crafter the same using the same recipes.

I repeat put some damn depth into the games,quit making lazy games,this goes for East and western devs.

Sun Jul 27 2014 1:35PM Report
Superman0X writes:

Several western publishers did look at the game. However, the biggest issue was one of money. The developer wanted more for the game, and the publishers wanted more support for the western market.

 

The game is likely to just be a translated version of the Korean game, with no real localization for the west. Historically games like this end up being a money sink, and eventually cancelled.

Sun Jul 27 2014 1:50PM Report
FelixMajor writes: Honestly all I heard from this is "Blah blah blah blah blah".  Sorry Bill, not your fault - just crappy games. Sun Jul 27 2014 3:52PM Report
Ket_Viliano writes:

Who is the publisher for EVE?

 

Why is a "publisher" needed at all?

What do they do?

Sun Jul 27 2014 4:21PM Report
linh868 writes:

From several comments above mine:

"Several western publishers did look at the game. However, the biggest issue was one of money. The developer wanted more for the game, and the publishers wanted more support for the western market.


The game is likely to just be a translated version of the Korean game, with no real localization for the west. Historically games like this end up being a money sink, and eventually cancelled."

Well, people always ask for less "westernization" and "censorship" in favor of simple translation and faster release. So, if this game fails due to little "localization," people got what they wanted.
Sun Jul 27 2014 6:56PM Report
SpardaX writes: Well Im a so called "western" player and for me the recent western games have all been an incredible waste of time as for themeparks are concerned and normally I prefer korean games, they take longer and normally are more creative, so for me less localization its better than take 2 years to change the game for western markets and finally get a bull of crap Sun Jul 27 2014 7:55PM Report
xenorace writes:

BD is almost doomed to fail in the Western market at this point. No Western publisher wanted it and not it's going to get a quick translation and dropped in the laps of Western MMOers who are going to trash it.

Traditionally these Asian MMOs are huge boring mob grinds with a very unfriendly cash shop. Unless I am mistaken isn't BD loot centered around a % chance the item will be locked and unviewable and requires an item from the cash shop to unlock? I could be wrong.

Mon Jul 28 2014 1:42PM Report
V512 writes:

Some people don't know what they are writing. What asian games did u played to stay they are trash?Western publishers are those that do most of the damage to the games. Can tell you some of the recent ones:

- Age of wu shu

- Swordsman online

Also waiting for the disaster called Arch age (sadly)

Played games for over 20 years, if we don't mention UO and WOW, most fun i had in korean mmo's (Red Moon, Rose online, Lineage ...). Don't forget  'Lineage'  was barely touched for the western market and it is highly played even today. Maybe they are grind games but this is a lot better than run around and follow the quest mark for 60 and more lvls

Mon Jul 28 2014 3:50PM Report
Feroquiera writes: @V512: Nice one for mentioning Lineage. In my case, I had a massive amount of fun with playing Lineage II. That game was great. Before then, for KMMO, I'd have to go back to RF Online!. As I recall it, shortly after I went off playing LII for a bit NCSoft started to change in no good way - GW2 (which I find so-so, after hugely enjoying the first GW saga) and, ugh.... Wildstar :/  along with an apparently aborted attempt to localize Blade & Soul (have any details been released as to what the heck happened there?) Mon Jul 28 2014 5:18PM Report
Feroquiera writes: @V512: Nice one for mentioning Lineage. In my case, I had a massive amount of fun with playing Lineage II. That game was great. Before then, for KMMO, I'd have to go back to RF Online!. As I recall it, shortly after I went off playing LII for a bit NCSoft started to change in no good way - GW2 (which I find so-so, after hugely enjoying the first GW saga) and, ugh.... Wildstar :/  along with an apparently aborted attempt to localize Blade & Soul (have any details been released as to what the heck happened there?) Mon Jul 28 2014 5:18PM Report
miguksaram writes: Just a minor correction to your pronunciation of "Daum" Bill.  It should be pronounced in the same way you would say "down" but replace the n with an m sound or "dowm".  The word means "Next" in Korean. Mon Jul 28 2014 7:12PM Report
JJ82 writes:

@aslan132 I would take a Korean publisher for a Korean game long before a western company like Trion. Once a Korean game gets "changed" for the western player base the games go downhill very fast.

Just look at Tera and AA, two decent/great games that are now crap/bland F2P hybrids that had their gameplay hampered by the change.

Tue Jul 29 2014 12:44PM Report
DMKano writes:

@JJ82 - our version of ArcheAge is FAR better than Korean version.

Korean version has far more ridiculous items in the cash shop than we do.

 

 

Tue Jul 29 2014 11:33PM Report
GosthMan writes:

Well we will live and see but the translation could be better than a western publisher will do, an example Perfect World:

Perfect World Malaysia: Iron Ore

PWI : Pig Iron

and is the same item

Mon Aug 04 2014 9:58AM Report

MMORPG.com writes:
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