Yeah, the folks at Cliffhanger (making SRO) agreed with Jordan that they wouldn't push anything SRO wise that would compete with Returns and Dragonfall at the same time. Nevermind that one is a TBRPG and the other a TBMMO.
So...hopefully now Cliffhanger will actually focus on and work on SRO (looking at AERENA) and get it out this year. For what Cliffhanger is trying to put out and their constant reminders of what they can't put in because SRO is a small budget game, 2 years is WAY more time than they needed to get it done decently.
You should honestly at least try to act interested in the game mechanics if not the lore. Was really hard to watch when you see someone constantly stating the obvious happenings on the screen instead of describing the mechanics behind it.
I didn't like the first campaign or even the game itself tbh, but a 15 minute gameplay video of you obviously stating your disinterest for the game doesn't make for a very entertaining review. It's like you ridicule it at every step.
Seriously? I think you are being a little defensive. I like the game. I liked the previous entry. What I didn't want to happen is you get completely bogged down in text. If we would have went through all of it it would have taken the entire 15 minutes. Also I don't think I ridiculed the game at all. The only thing I complained about is that fact I couldn't smash the glass when I should have been able to. I'm not going to go over the top and GUSH about the game. Nothing I did was that exciting. I wasn't completely disinterested in it though.
Also if a developer makes a crap game and I think it is bad I'll tell you. This isn't one of those times though.
@MojoKingBee: thanks, thought the same while watching.
Why exactly is this game like Diablo and on this site? Because of it's item hunting? Realtime action? Multiplayer feature? must have missed something..hm
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