The industry imo is not that fragile,it is the developers who are shooting themselves in the foot.
It seems every single developer thinks the three letters RPG means quests,levels,yellow markers and tons and tons of hand holding.
Iy really is VERY simple,step back and think of yourself as a legendary Warrior,would you be doing ANY of these simple designs in your ventures?No of course not.
CCP continues to NOT GET IT,or there is no push to change.Simply making new content that is super easy to design and fits easily into their simple design is not showing us a very good effort and they have had 7+ years to attempt some effort.Ships,new space,new statistical ideas for battle are all very simple to add,so there effort is very weak.
Wildstar is not going to bring anything new to the table,simply adding a red carpet texture on the ground will not cut it,it is still more of the same old with a different face.
The MMORPG genre is incredibly stagnant,nobody is willing to budge outside the simple copy and paste ideas we have seen over and over.Any developer that wants to have success will have to start with some new thinking and better effort or rely 100% on luck.
This is why a game like GTA V is having success,it is not doing anything great,it does not cater to anyone in particular,it simply allows players to pop in for any amount of time and act goofy/silly.Kick ,punch,shoot someone,jump off ramps,out of airplanes,commit suicide and post it on you tube videos.
Developers seem to struggle with any kind of seriousness,so they cater to gamer's teenage silliness.
Wildstar looks genuinely funny. Excited to try it out.
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