ScamZ - the house of cards is coming apart so the original "ride the coattails of DayZ and cash in quick" scheme is becoming obvious. This game was rushed and developed within several months hence the bugs, crappy code and missing features.
its a scam, make cash quick scheme at the expense of us gamers
SWTOR - right on the button. Now if only EA (or Disney?) listen to this and bring out content for the mmo player.
.....and adjust the ftp model slightly.....
So, what happens to the over 5 million dollars THQ made with the Steam sale...
As far as WarZ's "dubious" tactics/plans and SWOTR's pathetic excuse for f2p, not much needs to be said..
Well she got it right about swtor, but honestly definding warZ for having misleading info; I think they are getting what is comming to them. The one guy who did the interview did not back off and we need more folks who are not willing to be yes men when interviewing a dev.
You covered the three things I've been thinking about this week.
Can't believe THQ filed chapter 11. They have some good games, my favorite being the Saints Row series. I have all three games.
SWTOR is marketing to their strength. I think they realize their strengths lie in the singleplayer/co op, that's why they go there.
WarZ lied about their feature list. They deserved to be called out. Any defence is just an excuse. There's a difference between marketing which can stretch the truth and outright lying. WarZ lied.
While I did enjoy the SWTOR rant, its wrong for the most part.
The part that is right is that Bioware doesnt know what they are doing or who their target actually is. The rest is wrong. The game wasnt made for MMORPGers, it was made for fans of KOTOR, single player RPGers first. They said from the beginning it was going to be a NEW kind of MMORPG, a hybrid.
Sadly, as most people that dont know what they are doing tend to do, they forgot what they were doing and started focusing on the MMO aspect of the game later in development and now the game is...well...its half-assed. There is no way they can keep up with the story element AND end game content to satisfy both types of players...hell, games cant even keep up on end game content in games that ONLY do end game content.
"The part that is right is that Bioware doesnt know what they are doing or who their target actually is. The rest is wrong. The game wasnt made for MMORPGers"
Well it's pretty accurate to say it was intended to be for mmorpgers, as it was marketed as an mmo. (There are many instances of EA saying it is an mmo). But as Pokket says they missed the target so in that sense the swtor comments where entirely correct.
As for the ftp model. I understand the marketing to strengths comments in other posts, but surely they should be trying to get as many people playing, or returning, as possible. The current restrictions are putting people off from playing the game, the evidence is on several forums.
I am not saying there should be a give me everything free mode, but there are better examples of ftp models already in existence.
An easing of some of the current restrictions could only benefit the game, which is really in need of any kudos at present.
Pokket, just a word of advice...
Using a lot of "minimizing" phrases ("sort of", "kind of") makes you seem as if you don't believe what you are saying.
Say what you mean...mean what you say. You'll be a lot more convincing that way.
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