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MMORPG.com Newsletter
Issue 263, December 13, 2010
In the news
Square Enix announced a restructuring of the Final Fantasy XIV development team.

Read more here.
GamersFirst announced that the closed beta for All Points Bulletin: Reloaded, the resurrection of the now defunct All Points Bulletin, is near finalization.

Read more here.
Cataclysm, the third expansion to Blizzard's behemoth MMORPG World of Warcraft went live this week.

Read more here.
Get more news on our site here!
Mortal Online: Six Month Review
MMORPG.com writer, Adam Tingle, has written extensively about his adventures in the realms of Mortal Online in his Survivor Guy series. Due to his extended play experiences in Mortal Online, Adam has a review of a game that has just recently turned six months old.

And so we return once more to that fleeting feeling of excitement and desire for this game to succeed. Mortal Online is, contrary to certain beliefs, the game that we have been waiting for. It is immersive, ambitious, and packs an old-school bang that would keep the eldest amongst us happy. The future is bright for this MMORPG and if it succeeds, having both a ground based and space fairing sandbox MMO is an exciting prospect to say the least.

With my gushing praise and anticipation aside however, it must be said that this game is buggy as all hell, and it is not the game that it should be yet. Sure, there is still a great many hours of fun to be had, but without certain elements such as an Auction House the game falls flat in many directions. Unless you are ready for a brutal and slightly hindered experience, Mortal Online is one to look out for; however, if it meant a few hours of entertainment and supporting a company who truly have the communities best interests at heart - hell I'd recommend this game, us old timers need this game to succeed, we can't go on complaining about how times are changing forever.



You can read the full article here.

More reviews can be found on our site here.
World of Warcraft: Cataclysm Is Upon Us
Today marks the launch of a new era in World of Warcraft, an era of new beginnings, new levels, newly overhauled areas. In short, World of Warcraft will never be the same. Today, MMORPG.com Industry Relations Manager Garrett Fuller marks the Cataclysm launch day with some reflections on the game that was and what the changes brought to WoW with Cataclysm mean for him.

I guess the best parts of Cataclysm will come in the winter months. While we are all snowed in and reach 85 then we can start raiding and running instances again. I do think Lich King was a fantastic expansion and brought a lot to the world that was missed in Burning Crusade. I thoroughly enjoyed Lich King and loved the Norse style of the zones. Let's hope the new Cataclysm zones give players the same excitement. I'll be leveling my Shaman and Death Knight likely at the same time. I hope to get them both to 85 together, this way I'll have a tank and healer for raids. The idea of creatign a Goblin is fun too, they look much better than I thought they would.

It is 2010 and we now live in the age of Cataclysm. I am sure there are many MMO companies who will be studying the design and changes to World of Warcraft. I do think Cataclysm will help bring in new players. Even though I think the new system makes it much easier to spec your character, I do like the simplicity of it. See you in Azeroth tonight, I'll be fighting my way to 81.



Check out the article here.

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This week's Game of the Week, Earthrise, comes from the Bulgarian developer Masthead Studios. Announced in January, 2008, players have been looking forward to the post-apocalytpic science-fiction MMORPG for some time, and they'll have to wait only a bit longer as the game is currently set for release sometime in Q2 of this year.

Earthrise is set on the island of Enterra, where, following a catastrophic third World War, the remaining population has established a new and prosperous city called Sal Vitas. Sal Vitas is replete with all sort of advanced technology fitting of a science-fiction world, such as nanotechnology, cloning, and even quantum engineering.

The game features a unique skill-based advancement system and a wholly player-driven economy, as well as a strong focus on PvP. Players looking for their next sandbox fix should keep a close eye on Earthrise.

Learn more about Earthrise here, or check out our game list here.
The Week that Was
Monday, December 6
Guild Wars 2: Pacing and Combat

Tuesday, Decemer 7
The Rant: Why Do MMOs Die?

Wednesday, December 8
Star Wars: The Old Republic: This Weapon is Your Life

Thursday, December 9
DC Universe Online:

Friday, December 10
MMORPG.com 2010 Awards: Most Improved
Did You Know?

Are you a Mac fan? Do you play iPhone or iPad games? Did you know that MMORPG.com has a sister site in the form of Gameonmac.com, a site dedicated to gaming using Apple's various platforms?

GameonMac.com provides news about and reviews of not only popular OSX games, but games built for the ever growing market in iPhones and iPads.

We're very excited about it and we think you should be too, so if you've got a few extra minutes head on over to www.gameonmac.com

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