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Reader's Choice 2005: Run-Offs

Today we open the polls for the two write-in inspired run-off categories.

By Dana Massey on January 07, 2006

Run-Off Voting: Which games offered the best 'player vs. player' experience in 2005?

"Players vs. Player" (PvP) combat lets players fight against other players in an online-persistent world. Quite often games get pigeon holed as either PvP or PvE, but the reality is that most games offer both. Nonetheless, we believe this deserves its own category. Below we ask you to consider our five nominees and then vote for the game that you believe offers the best PvP experience.



Dark Age of Camelot, Mythic Entertainment

Dark Age of Camelot did for PvP what EverQuest did for PvE. Mythic's hit title made PvP nearly obligatory for the success of any MMORPG with its innovative "Realm vs. Realm" (RvR) combat that pits players in distinct factions against each other in a large scale war. With the free "New Frontiers" expansion, Mythic showed that they still have what it takes as Hibernia, Albion and Midgard continue to battle an eternal war across the game's many servers.



EVE Online, CCP Games

Fans of EVE Online's PvP were not going to let this slip by. We received a lot of email and board posts that suggested EVE Online be included in this category. Based on this, we've created this run-off here today. EVE Online exists in one giant world and has areas that are open to space-combat. Given the setting, it is unlike anything else nominated in this category.



Guild Wars, ArenaNet / NCSoft

Some will argue it is not actually an MMORPG, but Guild Wars most definitely offers online PvP arena-based combat. This free-to-play game from NCSoft and ArenaNet had gained a loyal following of players who regularly duke it out online. It is not quite like a lot of other games in this genre, but it most definitely earned a nod in the PvP category.



VOTING CLOSED
Full Results coming Monday.

You can comment on these awards here.

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