| This week, we bid a fond adieu to Sony Online Entertainment's The Matrix Online. Four years after the launch of the game and a decade after the launch of the movie that started the franchise, MxO is closing its doors permanently on July 31st. To celebrate the game's passing, former Live Events team member Rachel Thompson shared her views on why MxO Live Content, long believed to be one of the game's strongest elements, actually worked. When it was first announced, The Matrix seemed like an obvious choice for converstion into the realm of MMOs. After all, the virtual world that we all lived in according to the IP's mythology very closely resembled the world of an MMO. Unfortunately, for what must have been a myriad of reasons, SOE made the call to discontinue service for the game. Interested players will be happy to note that the team plans to hold a special "end-of-the-world" event to cap off the game's four years that promises to thrill subscribers before they jack our one final time. Said developer Daniel "Walrus" Myers in his official announcement: "I have a lot of fond memories from my years working on MxO. We've had a good time in the Machines' little playground and will be sad to see it end. I hope everyone enjoys the last few months of playing The Matrix Online."
Learn more about The Matrix Online here, or check out our game list here. |