Login:  Password:   Remember?  
Show Quick Gamelist
Games:396  Guilds:1,964
Members:1,132,406  Online:0
Guests:0  Posts:3,078,713
<a href="http://www.gameads.com/" target=_blank>Game Ads</a> banner requires iframes.

The Four Shortest Lived MMOs

MMORPG.com Managing Editor Jon Wood takes another trip down memory lane this week, counting down four shortest lived MMORPGs.

 advertisement 

Last week, we examined five games that died on the cutting room floor. This week, we look at four games that made it to launch, but died within 18 months.

They’re presented in a countdown, from the game that lasted the longest to the fastest live MMO shut down in history.

Sadly, in recent years, MMO shutdowns have become much more common and the corporate leashes a lot shorter. Older games like Asheron’s Call 2 and Earth and Beyond aren’t on the list. The sad truth is, not everyone gets cancelled as quickly as these four. Earth and Beyond ran for 729 days, while Asheron’s Call 2 survived a whopping 1,134 days.

Now, on with the show:

#4 Auto Assault

Launched: April 11th, 2006
Canceled: August 31st, 2007

The puns come Fast and Furious when this car-based MMORPG comes up. Developed by the folks at NetDevil and published by NCsoft, Auto Assault crashed and burned after only 507 Days of Thunder.

All jokes aside, the team hoped to create a new and innovative MMO experience. Set in a post-apocalyptic world (the year 2030, to be exact), players chose one of the game's three factions: Human, Mutant, or Biomek.

There were two distinct parts of Auto Assault: in-town, where the players walked around in the classic MMO way, and everywhere else in the world, where characters were represented by the car that they drove in a Mad Max-esque free-for-all world. In this game it wasn't people that killed people, it was cars that killed people.

What Happened?

Doing something different is always a risk. There's a reason that a most of the current MMOs follow a familiar formula. Auto Assault attempted to mix car-based games like Grand Theft Auto, or maybe more appropriately Carmageddon, with the MMO genre and it just didn't jive with players. It was new, it was original, but ultimately, it just was just a bit difficult to get into and didn't have enough depth once people did.

Luckily for those involved, its demise wasn't catastrophic for either the game's publisher or its developer. NCsoft is still a global jauggernaught, if a dented one, and NetDevil is currently working on a pair of high profile games: a follow-up to the sci-fi MMO Jumpgate called Jumpgate Evolution and the eagerly anticipated Lego Universe.

Final Thought:

Auto Assault just ran out of gas.

#3 Tabula Rasa

Launched: November 2nd, 2007
Canceled: February 1st, 2009

How does a single game go from taking place in a light and mystical fantasy setting full of unicorns and ninja elves to a dark and gritty space war adventure game? That's the shift Tabula Rasa managed to make during its long and controversial development. About two years into the development a decision was made to radically change the design and even concept of the game. It was the space game that tanked, though, so let's concentrate on that.

Tabula Rasa launched in November of 2007 and ran for 484 days before NCsoft finally put this one out of its misery on February 1st, 2009.

Aliens, guns, Richard Garriott, fast paced combat, ethical parables, a new language called Logos that allowed humans to tap into a kind of powerful magic, an innovative cloning system that negated the need to start characters over... This game had a lot of unique features and a lot of going for it on paper. With the Ultima Online icon at the helm, players had high hopes for NCsoft's sci-fi game that promised to combine the pacing, strategy and combat styles of an FPS with RPG elements like mission decisions that altered the course of each character.

What Happened?

The death of Tabula Rasa has been an absurd array of reports, rumors and innuendo. Most of them seem to agree that the game, which had already taken longer than expected due to the complete re-design, was simply pushed out the door too early.

While likely, the problems definitely ran deeper. Simply put, Tabula Rasa tried to be too many things to too many people and never managed to impress any of them.

Yes, the game had the look of a shooter, but in the end it still came down to the same die rolls.

Yes, the game had "ethical parables" that allowed players to make moral decisions that affected the rest of their game, but in the end these parables were too few and far between and mattered a lot less than most expected them to.

Yes, the game had its own brand of puzzles and "magic," but it always seemed a little bit out of place. Who brings a (proverbial) magic wand to a gun fight?

All of this made it hard to connect with Tabula Rasa and when you fail to connect with your audience, it's hard to convince them to pay a monthly subscription fee.

Final Thought:

Tabula Rasa lived up to its Latin name and was wiped clean.

Pages(2): 1 2

More The List Features:

The List - Five Under the Radar MMOs Column added on Tuesday November 03
The List - Five Scariest MMO Launches Column added on Friday October 30
The List - Five IPs to Bring in a New Demographic Column added on Tuesday October 20
The List - Top 10 MMOs Since WoW Column added on Tuesday October 13
The List - Top 5 MMOs That Need Remakes Column added on Tuesday October 06

More Editorial:

World of Warcraft - Keeping the Market Share Editorial added on Thursday September 10
World of Warcraft - World of CasualCraft? Editorial added on Wednesday September 09
Aion - Balancing the Linear and the Sandbox Editorial added on Tuesday September 01
EVE Online - What Dust 514 Means For Virtual Worlds Editorial added on Wednesday August 19
General - A Plan For Effective Live Content Editorial added on Wednesday August 12

More Features:

Player Perspectives - Every Man's Greed Column added on Friday November 06
Warhammer Online: Age of Reckoning - Looking Back on 1.3.2 Interview added on Friday November 06
Free Realms - Becoming a Soccer Star System Focu added on Friday November 06
Bright Shadow - First Introductory Q&A Interview added on Friday November 06
Jon Wood - New WoW Pets and the Boy Who Cried Wolf Column added on Thursday November 05
The List
Sometimes less than serious, in this space, we look back at the genre's history and far into the future to bring you a new list each Tuesday. Our countdowns are written by assorted members of the MMORPG.com Staff.
Recent Articles: More The List Articles...
Popular Features:
The List : Top 10 MMOs Since WoW Column added on Tuesday October 13
World of Warcraft changed the MMO landscape on November 23rd, 2004, but 174 MMOs have... Read More
The List : Five Scariest MMO Launches Column added on Friday October 30
In honor of Halloween this weekend, we count down five of the scariest MMO launches... Read More
The List : Five Under the Radar MMOs Column added on Tuesday November 03
MMORPG.com's Jon Wood takes over this list this week, taking a look at five MMOs... Read More
The List : Five IPs to Bring in a New Demographic Column added on Tuesday October 20
In this week's list, Jon Wood looks at five IPs that, by taking the focus... Read More
Global Agenda : The End Game: Exclusive Sneak Peek Preview added on Friday October 09
Executive Producer Todd Harris gives us a sneak peek inside the Agency vs. Agency (AvA)... Read More
Latest News:
Allods Online : Get Your Closed Beta 1 Key Now! Reported on Nov 06, 2009
MMORPG.com has just been handed 2500 keys for the highly anticipated fantasy MMORPG "Allods Online"... Read More
Vendetta Online : HD Game Trailer a First at Apple.com Reported on Nov 06, 2009
Guild Software is celebrating the fifth anniversary of Vendetta Online with the release of a... Read More
General : Community Spotlight: How Many Classes Are Enough? Reported on Nov 06, 2009
This week's Community Spotlight focuses on a topic started by user Eronakis which poses the... Read More
Fallen Earth : Post-Apocalypse? There's an App for That Reported on Nov 06, 2009
A new iPhone app for for the recently released post-apocalyptic MMOG, Fallen Earth, has been... Read More
Free Realms : Becoming a Soccer Star Reported on Nov 06, 2009
MMORPG.com Free Realms Correspondent Pamela Blalock writes this look at the new soccer mini-game and... Read More

Special Offers