Login:  Password:   Remember?  
Show Quick Gamelist
Games:396  Guilds:1,969
Members:1,132,807  Online:0
Guests:0  Posts:3,081,825
<a href="http://www.gameads.com/" target=_blank>Game Ads</a> banner requires iframes.

Exteel - Dev Paper: Boomrocker Mechanaught

While it doesn't quite meet our requirements for listing, NCsoft's Exteel is certainly an idea that is appealing to MMO gamers. In this developer paper, the game's devs give tips and strategies for The Boomrocker Mechanaught, weapon highlights and the Defrosted Summit Battle Map.

The Boomrocker represents the heaviest of the early-era Mechanaughts, trading speed and mobility for armor and toughness. At this point in the pilot’s progress, these Mechanaughts become more specialized towards their specific tasks and pilots will start to upgrade their own Mechanaught not as a whole set, but part by part, to create the best mix for themselves. The Boomrocker is the first heavy Mechanaught and while currently many see its design as being a little inefficient in compared to modern-era heavy Mechanaughts like the Haskell or Hellbent Butcher, it would serve up-and-coming pilots more inclined for the support role than any other Mechanaught.

 advertisement 

Comparably priced to the Rushnik (light) and Trooper (medium) Mechanaught designs, the full Boomrocker set, which includes the head, core, arms and legs, costs 54,000 credits. The Boomrocker is heavy, outweighing all other early generation designs. Understandably, it’s much slower and drains much more power boosting or jumping than the others. However, it can withstand a bit more punishment, not to mention regulate heat more efficiently. The Boomrocker head is equipped with two Mechanaught Processing Units (MPUs), meaning two purchasable skills can be equipped and used at any time.

The designers of the Boomrocker intended for it to stay slightly behind the front lines and support Mechanaughts with heavy fire from cannons, rockets and other weapons. It’s not a Mechanaught built for mobility or speed and shouldn’t be used as such—but that’s not saying the Boomrocker (or any other heavy Mechanaught) can’t be dangerous in a close-quarters fight.

Weapon Highlights

  • Core Charger – Another form of “rectifier,” the Core Charger is technically not a weapon at all, though a Mechanaught wields it like one. It fires a beam of energy particles that, when aimed at an ally, improves the molecular bonding of a damaged Mechanaught, recovering some of its ability to absorb damage (certain purchasable skills may also degrade an opponent’s ability to absorb damage). Like other weapons, however, rectifiers will overheat after repeated usage. The Core Charger-C is the base level rectifier.
  • Force Shield – Unlike other solid material shield designs, the Force Shield uses a strong magnetic field in a circular pattern to reflect incoming enemy fire. While the Force Shield is much more efficient in deflecting ranged weapon fire than other shields, its design does not make it very effective against melee weapons.
  • Dazzler – The Dazzler is a top tier shotgun-style weapon that typically doesn’t deal the most damage, but has a better range and re-fire rate. It’s said to have gotten its name from Mechanaughts dazzling opponents with their superior piloting skills as it is extremely hard to aim, requiring patience and tenacity, but ultimately rewarding the dedicated pilot with results.
  • Iron Curtain – Another top tier weapon, the Iron Curtain is a hard-hitting rifle design that’s intended to put down the enemy at long range. There’s nothing fancy about it—just accurate and easy to use with decent heat management. If you have the money it’s hard to go wrong with the Iron Curtain.

Battle Map: Defrosted Summit

Set in a working research facility nestled on the slopes of a precipitous snowy mountaintop, Defrosted Summit is one of Exteel’s more vertically-oriented maps. Don’t let the beautiful scenery fool you, however—Defrosted Summit is perhaps the most dangerous map in the entire game.

Teams typically start on raised platforms at either end of the main facility, which normally serve as docking facilities for incoming craft. Mechanaught pilots can then egress downwards to facility, which features a number of balconies, copulas, and platforms, the very bottom of which is the entrance that leads into the main central tower. Inside the tower is a set of ascending ramps that eventually leads to the top of the facility, and those that control this high point can control the flow of battle.

One word of caution, however: watch your step! The bulk of Defrosted Summit is completely open to the environment and the human-sized safety rails won’t prevent your Mechanaught from slipping off the sides of a ramp or getting blown off a platform by a well-timed cannon round. To fall off the facility means instant death, so do everyone on your team a favor and stay away from the edges. Mechanaughts don’t have parachutes.



More Dev Journals:

Wizard 101 - From Shadowbane to Wizard 101 Dev Journal added on Thursday November 05
Star Trek Online - Episode Missions Explained Dev Journal added on Wednesday November 04
CrimeCraft - The Triad Faction and Boss Screens Dev Journal added on Friday October 30
Fallen Earth - Revamping the New Player Experience Dev Journal added on Tuesday October 27

More Features:

Dragon Age Origins - Dragon Age and MMOs Interview added on Monday November 09
Fallen Earth - Ten Reasons to Play Fallen Earth General Article added on Monday November 09
Lord of the Rings Online - Mirkwood Screenshots, Part Three Interview added on Monday November 09
Popular Features:
The List : Top 10 MMOs Since WoW Column added on Tuesday October 13
World of Warcraft changed the MMO landscape on November 23rd, 2004, but 174 MMOs have... Read More
The List : Five Scariest MMO Launches Column added on Friday October 30
In honor of Halloween this weekend, we count down five of the scariest MMO launches... Read More
The List : Five Under the Radar MMOs Column added on Tuesday November 03
MMORPG.com's Jon Wood takes over this list this week, taking a look at five MMOs... Read More
The List : Five IPs to Bring in a New Demographic Column added on Tuesday October 20
In this week's list, Jon Wood looks at five IPs that, by taking the focus... Read More
Star Trek Online : Exclusive Screenshots, Part Three Media added on Tuesday November 03
Cryptic provides us with three exclusive peeks at Star Trek Online. This week we get... Read More
Latest News:
Allods Online : More Closed Beta Keys Reported on Nov 09, 2009
MMORPG has just gotten 1500 more closed beta keys for Allod Online. Get yours while... Read More
Aion : Combined American & Euro Sales Near 1M Reported on Nov 09, 2009
Things are looking pretty good for NCsoft according to their Q3 earnings announcement released today.... Read More
World of Warcraft : Tier 10 Armor Sneak Peek Reported on Nov 09, 2009
Tier 10 armor will be introduced to World of Warcraft as part of the upcoming... Read More
Star Wars: The Old Republic : Threat of Peace #19 Reported on Nov 09, 2009
Threat of Peace #19 is now available on the Star Wars: The Old Republic website,... Read More
Warhammer Online: Age of Reckoning : Major Layoffs at Mythic Reported on Nov 09, 2009
According to a report over at Gamasutra, Mythic Entertainment, the developers of Warhammer Online have... Read More

Special Offers