SEED recently launched, but they still made their way to North America to show the game off in Los Angeles. Here is our progress update:
“Seed has no combat,” announced Runestone Games CEO Lars Kroll Kristensen firmly. “It is a role-playing game.”
In a world of MMOGs that gamers expect to be a blend of various aspects of game-play including combat, crafting, buying and selling… but mostly combat, Seed has no combat. I asked about the decisions around the concept and making of Seed and Lars was happy to expound on his recently launched game. Runestone sought to create a game which provided creative and cooperative play. A game which targeted the role-play community specifically. |
You can read the article here.