Funcom developer Joel Bylos has written a new blog about the process The Secret World team is working through when creating the game world players will inhabit. The team starts with identifying the purpose for any zone and moves on building the game flow through prototyping and production.
Because our locations exist in the real world, the history of a region is often already well established. Solomon Island, for example, has to adhere to the general history of Maine and the United States.
The writing team goes to work, digging through dusty online articles and reading by flickering LCD light to compile a comprehensive guide to the back story of an area.
Layered onto this, however, is the secret history. This is the history of an area as only a member of The Secret World can experience it; the footprints of the secret societies and their past conflicts; the truth behind the local myths and legends; the echoes of ancient magic and forgotten rituals.
Read more on The Secret World site.
Thanks, MMO.Maverick, for the tip!