The latest Project Gorgon developer update letter has been posted to the game's official site. Considered a 'nuts and bolts' report, the discussion then goes on to detail combat changes and recent implementations to that end.
Some of the topics include:
- Combat Refresh - slowed from every 10 seconds to every 15 and boosted by armor type
- Making meaningful "high power / cost skill", again dependent on armor type and how that affects general power recovery
- Addressing max armor awarded per armor type and recently implemented changes
- Food changes and its importance to a player's game experience
- Gourmad skill alterations
- Gear transitions from currently existing to new
- Dark geology - Warding Magic
- Community Q&A
Check out the very detailed post on the Project Gorgon site.