| Username | winter |
| Real Name | |
| Rank | Hard Core Member |
| Joined | August 8, 2003 |
| Gender | Male |
| Age | 41 |
| Location | El Paso, TX, United States |
| Last Visit | October 6, 2008 |
| Post Count | 500 |
| Biography | |
| Quote |
Originally posted by VultureSkull
So there is no release date for the new(cut ) classes?
How about a release period, can we expect them before Xmas?
Umm don't be silly, and just in case your serious the answer is no.
Originally posted by Raserei
I'm not joking, but when I was in closed beta, my original intent was to make a Knight of the Burning Sun. And my alt would be a hammerer. I currently tried alost every class to level 11 and I haven't found what I'm looking for.
I want an ORDER tank class but the swordmaster and ironbreaker just don't cut it. (I love the chosen but refuse to go destruction)
I also want MELEE DPS but the Maurader is the only choice from both sides. White lion isn't truely melee DPS, it is half because of its pet.
I don't know what to do.
Some of the classes (perhaps all) will be put in in the next expansion (they do after all have to give you a reason to buy it) however they haven't mentioned when the expansion will be out. Most likely in a year or 2 if its anything like other MMO's
Originally posted by Morrdread
this just further points out your ignorence. 5 year old outdated quotes about an outdated version of the game itself and nothing but vauge statements, hold just as much merit and are just as official as this years statements about an entirely differnt darkfall all togather?
How is it you do not understand that everything the devs have ever said in the earlier years was said very carefully to keep as vauge as possible with no promises attatched? You dont seem like your stupid, so im sure if youve read them yourself you could point out exactly how undescriptive and uninformative everything they have said was. THEY PROMISED NOTHING AND LIED ABOUT NOTHING! They had clan beta signups for an entirely differnt darkfall then todays. They scraped that build and started over. how is that so hard to grasp? This is the darkfall they wanted from the start, the darkfall that technology wouldnt let exist at the time of thier old project.
I honestly doubt you have any hopes of this game being successful considering you have never said 1 positive thing about it. you speak like your of neutrallity and of both extreams being wrong while the entire time you seem to always be on one side. your hypocracy is very clear.
Its obvious some people will just not see the glass half full, and will have to wait for open beta to make sure the evil devs arnt pulling a fast one!! So when it comes, and it will come soon, i'll gladly come back to these forums to see everyone spouting "i told you so!" wether its the fanbase saying it to the haters, or the haters saying it to the fanbase, I guess all we can do is wait and see.
Humm so according to you DF was scrapped several times most recently last year? I'd be carefull calling anyone else ignorant when your own arguement is so full of holes.
Yes we get the point anything that doesn't agree with your arguement / opinion is unimportant. only things that agree with you opinion have any merrit. Odd you can't see who is wearing the blinders as all those post made up from last year back to 2003 (no they aren't all 5 year old post as your arguement states) were from the same people whose posts you believe 100% this year. The vaporware troll and the fanatic Fanbois are just 2 sides of the same coin, both are just as ignorant to truth.
Originally posted by Theodgrim
I will believe Darkfall is in beta when it can be confirmed. This whole thing has become a joke, at least if you have been following the game for many years. They have been in some form of "beta", and just about to start public testing since 2003! Lets take a look at Darkfall and "beta" over the years -
08-03-2003
http://www.gamebanshee.com/interviews/darkfall2-1.php
Claus: Darkfall is entering closed beta testing in September this year. The closed beta is fully playable, with most core features implemented. We will be adding features and content during closed beta, while we gear up for the next beta stages.GB: In the past couple of years, have any of your design goals changed? Has anything been cut/added from the development process?
Claus: Very little has changed. We have stayed true to the original design, and kept almost all of the features promised when we launched the Darkfall site two years ago. We sadly had to remove some popular features such as flying mounts, for reasons having to do with game balance issues related to sieges, and deformable terrain, due to possible latency issues. We have tried to make up for it by adding more content than originally planned. We'll be looking at possibly implementing these features at a later date.
(guess there was no "restart" or "do-over" in 2003, eh?)
GB: Will there be multiple phases to the public beta? Have you arrived at a date when you might begin such a beta?
Claus: Starting from Closed Beta in September, we will slowly add more and more testers. We will have an open beta shortly after, for stress testing.
9-30-2003
http://forums.darkfallonline.com/showthread.php?t=5542
Tasos: We feel that the Darkfall community deserves an update on the state of the game, this being the last day of Septemeber. We had said that we expect to be in beta this month and there has been a lot of speculation and uncertainty about what we meant by that.We've been in a tech beta since September 2nd, testing, working on bugs, tuning and tweaking, adding content, and building the world. We're slightly behind schedule in some areas of development, ahead of schedule in others, and we're always working on new things, the latest being an optional third person perspective that can fit in with our gameplay design. Overall we're very happy with the progress, we don't have any serious problems, and we believe that we'll be able to deliver an advanced beta build for playtesting before long.
11-27-2003
Tasos: We've been quiet for a while, being in a stage of implementation with little to report. We thought it would be best to start by giving the community an overview with information of where we're at, and what we're doing now. We'll continue with frequent status updates as needed until Darkfall's release.1-26-2004
http://forums.darkfallonline.com/showthread.php?t=7202
Tasos: Since our last update we've completed a lot of work and we're busy working on our latest Darkfall build which is on schedule and due to be out on February the 3d. This build is an important step towards community playtesting.4-6-2004
http://forums.darkfallonline.com/showthread.php?t=8495
When is Beta?
Darkfall is currently in the final stages of internal beta testing. This means that the game is being tested in-house in preparation for public playtesting. A beta registration form will become available on this website soon.7-9-2004
http://forums.darkfallonline.com/showthread.php?t=9970
Darkfall is still in internal beta. Delays and development taking longer than anticipated is the norm in the gaming industry as we all know, even in companies and projects with virtually unlimited resources. In our case the time related problems were tied more with the development of the advanced technology and the tools behind the game and not so much with the game itself.5-4-2005
http://www.mmorpg.com/gamelist.cfm/setview/features/loadFeature/86/gameID/4/
MMORPG.com:
(Munka) I'm sure the biggest thing on the mind of the fans is when the beta is going to be held. Is the team nearing this stage or is there still a great deal to do before you can think about a beta?Darkfall Team: We've been asked this question often and we know that this is on the mind of the fans, it's on our mind as well since there's nothing we would like more than have people playtesting the game.
We do have an internal milestone for the beta as the fans perceive it, and that's the state where the game can be playtested and fun could be had. We're nearing this stage. Other than that, we've been testing the game internally for quite some time now.
11-28-2005
http://rpgvault.ign.com/articles/671/671666p1.html
Tasos Flambouras: We're preparing for beta testing as we speak; you can apply on this page of our website. It's a huge job, and we want it done right. The start of the beta is affected by multiple variables, and not just development ones. The same goes for Darkfall's launch date. Once we have a date that we're reasonably sure of, we'll announce it immediately. The additional time taken to work on the game was a decision made in an effort to make Darkfall directly competitive with the largest MMOG titles out there. Nobody is going to feel they've stepped down by switching to Darkfall, or play Darkfall as an alternative to their main game.8-26-2006
http://www.womengamers.com/articles/editorials/passion-behind-darkfall-online/1/
They've kept their game fairly low on the PR radar until this year. "Too many MMOs are released before they're ready to go to market," said Associate Producer Tasos Flambouras. "We want the beta to be almost finished before we show it to the world."When I asked how far along they were with their game, they seemed pretty confident that the engine was almost ready. "We're spending a lot of our efforts tuning the graphics and art assets right now," explained Flambournas.
10-11-2006
http://forums.darkfallonline.com/showthread.php?t=26783
Tasos: We're in the middle of an effort of maintaining beta preparations while continuing to develop the game. In regards to that, I understand that the main information you need is a date, and we're getting closer to locking a schedule in.11-30-2006
http://www.mmorpg.com/gamelist.cfm/gameId/4/setView/features/loadFeature/733/InterviewwithTasosFlambouras.html
MMORPG.com: As Darkfall continues its development cycle when can we expect to see a Beta? Also do you have a target for production?
Tasos Flambouras: We've mentioned before that it's difficult to run a beta test while continuing development on the game, especially when all our human resources are in development. We are now at a stage where we can and we are preparing the beta test which will allow external beta testers in and this is now a high priority for us. We do have a target for production but realistically the target date will be tweaked during testing. We think it's better to hold off on an announcement until then.MMORPG.com: What is in the near future for Darkfall? After launch are there plans for an expansion?
Tasos Flambouras: We're moving towards external testing in the near future. As for after launch, Darkfall follows a timeline and the design looks past the release of the game. We already have plans and guidelines for part of our first updates.1-17-2007
http://forums.darkfallonline.com/showthread.php?t=30347
The beta development milestone was met early in December. Since then we've had a fully functional and stable beta build up on remote servers, which is being patched regularly.5-31-2007
http://df.warcry.com/forums/read/270.42541
Tasos: We've been throwing around the word beta quite a bit, and it's not to churn the waters, it's because it's what we're working on right now. An editorial on this site urged us to come out with a date. Well that's nice, and we will when we have one. We've specified that our internal target date is this summer and we can't get more specific yet, but we will when we're ready to make an announcement.
9-28-2007
http://www.warcry.com/articles/view/devjournals/darkfalljournals/2289-Darkfall-Dev-Journal-15-A-Visit-From-a-Fan
Tasos: If there's an interesting development it's that we've narrowed in on a specific beta date and we should be announcing it very soon, right after we make sure that a couple of conditions are met.1-11-2008
http://www.warcry.com/articles/view/devjournals/darkfalljournals/2796-Darkfall-Dev-Journal-21-Summary-Status
Overall, we have a near complete implementation of the game, speaking of the technology and our feature list. We're running the game through proper QA testing at the moment, and doing full optimizations to make sure everything will run smoothly even when demands on the game are high.4-11-2008
http://www.warcry.com/articles/view/devjournals/darkfalljournals/3570-Darkfall-Dev-Journal-25-Philosophy
Tasos: Darkfall is feature complete and we're doing beta testing using professional testers as we've said before.(HUH? Seems they have wanted players testing this game as early as possible...guess they changed their mind!)
Tasos: Based on the above, it's conceivable that we may be further along in development than several games in beta, or with announced release dates. So why don't we announce a date already? It's because there's no way we'll miss a release date and we're not going to just set a date as a goal, and either postpone or be forced to release something unfinished. We resolve to stick with our release date because we know how people tend to plan around this as far as organization, time and hardware goes when they're looking to make a commitment to an MMORPG, especially a competitive one like Darkfall.
Wow, just wow!
Can anyone not understand how people would have doubts about DF, and Tasos's word after this? For most of us soon is not 3+ years.
Originally posted by daarco
To bad it seems to scare so many!
Really the thread shiould be called "Hype Hype Hype Hype"
Oh Nosss! Its Df I'm sooo scared!!
Please get over yourself its game, and a game no one has even played. So lay off if I don't go along with the "OMGDFISTHE GREATESTFUCKINGTHINGEVERINTHE UNIVERSE!!!" Fanboism. You got facts i'll be happy to read them but the "Its the greatest! Its the greatest! Anyone that doesn't believe that this game is the greatest is soo scared!" crap you all spew is really getting old.
What is your favorite SOE published title?