| Username | tmr819 |
| Real Name | |
| Rank | Novice Member |
| Joined | January 2, 2007 |
| Gender | Male |
| Age | (hidden) |
| Location | Winchester, VA, United States |
| Last Visit | April 29, 2008 |
| Post Count | 94 |
| Biography | |
| Quote |
This was a good review. Thanks for posting it.
I am curious about the solo-ability of this game. I assume from the "why bother to play the single-player mode" comment that you can pretty much play it through solo even if you are in multiplayer mode? Is that correct? Or are certain missions/sections/instances completable only with player groups?
The biggest turnoff for this game (for me, that is) is that it looks unremittingly grim, gray, bleak, and depressing. I think that would kind of old for me pretty quickly.
I loved Firefly the series and the movie. I thought the idea of a Firefly MMO was intriguing when I first learned of it, but I am dubious about its execution, and I also think the silence from Multiverse regarding this MMO is "deafening", as they say -- not a hopeful sign, imo.
It will be interesting to see whether Stargate Worlds can pull off a similar challenge, i.e., translating a popular TV brand name into a successful MMO. The success or failure of Worlds is going to impact STO, Firefly, and any number of other would-be sci-fi MMOs waiting in the wings.
It might have helped if WoW had made the blood elves a little less girlish looking...
Still and all, if you check the stats (WoW server statistics) you will find that elves are second in popularity only to humans on the Alliance side and are (by far) the most popular race on the Horde side, so apparently the "racism" of which the OP spoke isn't bothering most players or keeping them from rolling elves.
If you want to experience some racism, try rolling and playing a male gnome. Heh. Then, you'll see some real abuse. But still, I never gave a damn what other players thought of my gnome warrior -- and I rather enjoyed playing one of the least popular race/class combinations. (It was also quite satisfying watching the little guy stomp much bigger folk).
Originally posted by Death1942
sounds like the Old SWG. i remeber spending hours travelling from one shop to another to take a look at those rare treats they have made. i also enjoyed lining up waiting for a buff...good times.
"Good times"? This kind of a system sounds absolutely hellish -- and only workable if you are married to your computer console and have no (real) life to attend to. Reading the "nostalgia" posts in this thread makes me much more appreciative for the way MMOs handle crafting now.
1. Stargate Worlds MMO
--I am really looking forward to this one...
2. Dungeon Siege MMO
--A fun, very basic game. Plays much like Guild Wars, actually. One of the things that made this game fun was that players could create chapters/campaigns that you could download and play. I would love to see an MMO with that kind of angle.
3. Guild Wars 2 MMO
--This one ought to be good, but it won't be ready till 2009 at the soonest. :(
4. Titan Quest MMO
--Would love to see a well-made mythology/ancient-world MMO. I was really bummed when Gods and Heroes bit the dust. :(
5. Firefly MMO
--This would be a fun setting for an MMO, imo. I hope it happens some day.
I'm also keeping an eye on: ... Fallen Earth, Warhammer Online, Earthrise, and Worldshift, as well as the Free-to-Play MMOs Mythos and Battlefield Heroes.
How many hours per day do you play MMORPGs?