| Username | streea |
| Real Name | Rebecca |
| Rank | Advanced Member |
| Joined | August 4, 2006 |
| Gender | Female |
| Age | 27 |
| Location | Dallas, TX, United States |
| Last Visit | July 18, 2008 |
| Post Count | 148 |
| Biography | |
| Quote |
Classes played: Bear Shaman, Ranger, Conqueror. No PvP was involved, but heaving grouping was.
Combat - The lack of auto attack is a nice idea, but there are only three default attacks: right, straight and left. As far as I could tell though, there is no difference between swinging right or left; even if my attacker swings right and I swing right, I'm just as likely to hit as I am miss. If this were based on reality, it would make more sense to have a head shot, body shot and leg shot. Once you start gaining abilities, however, you realize that the right-straight-left attacks are nothing more than DDR-esque triggers to set off combos.
The combo system, at first, seems nice. In fact, a lot of what AoC offers seems, at first, to be pretty nice. In the end though it comes down to just trying to spam as many combos as you can in some random order. Sure, getting the bleed attacks off first might seem like a good idea and if you're in a group, taunting abilities are useful to start with, but the order doesn't really change the outcome of the battle... I've never once thought "oh whew, it's a good thing I got that X combo off in time instead of Y combo, otherwise I would've died!" I'm sure someone with an excel sheet could figure out the best order for the most damage with the least amount of cooldown time, but at the early stages, none of this matters.
Load Screens - The only load screen worth complaining about is the very first one you have to sit through when you try to enter the game. That particular one takes about five minutes to complete and is extremely annoying. Every other load screen I ran across when moving between zones only took about 10 seconds to get through at the most. So why are people complaining so much about it? Probably because it takes several days to download and patch the game, so waiting those five extra minutes when trying to get in for the first time can seem like a nightmare (PS: this is a nice way of saying that people just like to QQ when they don't get their way).
Graphics - Extremely beautiful. The colors especially. The only concern I have is that the armor at the beginning is very boring. It's realistic, but it lacks any artistic touch that makes you hesitate to dump one old armor for a newer one. In fact, most of the time I couldn't wait to get out of the gear I was in, if only so that I could look at something different.
Class Imbalance - First off, if you decide to play a healer, you're going to suffer a lot. I dropped my Bear Shaman when I couldn't continue with the main storyline (which, by the way, you're FORCED to solo) because I had trouble defeating two enemies at the same level (I couldn't even kill one, respawn, and then take out the other). The Bear Shaman was slow and weak, and the only healing ability I had at the time was a HOT.
I then tried a Ranger. Rangers are just warriors who can stealth and have a few bow specials. Yawn. It was pretty boring.
Finally I went with a Conqueror. The warrior class focused on buffs, debuffs (which always seemed extremely weak), and straight up damage. I could survive groups of three if I made sure my enemies were all clustered together, since I had a massive 2-hander that did cone-like damage in front of me. The most important thing though was that I could solo the main storyline. I couldn't do that on my healer. My fiance also had trouble soloing on his Necro, even with a demon pet, and he greatly preferred grouping with my Conqueror since he wouldn't die against every group of two that came at him.
Forced Soloing - This is, without a doubt, the biggest complaint I have about this game. No game should force you to solo something. What's worse is that the solo/storyline content levels up with you, so trying to go back and deal with it when you're a bit stronger will not work. I'm not sure if completing this is required for players to get off the island, but even if it isn't, you miss out on the best quest rewards and interesting stories that change depending on which class archetype you play. Maybe, just maybe, this will be changed for release, but if not, I can honestly say this is what's keeping me away from the game. If I want to play by myself, I'll fire up Mass Effect, thanks.
Final Things - There are a lot of decisions you can make when it comes to customizing your character, both in appearance and skills. Creating characters is probably one of the most entertaining aspects of this game. I also absolutely adore how RPG-like holding conversations with characters is. Actually being able to interact with characters and say different things to them is something that MMOs have been desperately needing, and I love picking between different choices to see what types of responses I'll get.
Sadly, combat, class imbalances and, most importantly, forced soloing, really take away from the experience. Since this is a beta, it's hard to know exactly what things will be like in the official version, but unless there were some major changes done, I just don't see AoC becoming my next MMO.
Originally posted by tpoz34
Originally posted by streeaMaybe if you tried playing KotOR, you'd realize that at that time, the Jedi weren't wiped out. Both sides actually had large numbers and they fought with each other all the time. So it would make sense to have Jedi and Sith classes.
True the games are that way...However, if you read the books on Kotor...Like Darth Bane Bath of Destruction and Darth Bane rule of two... You would realize that there are only 2 dark Jedi and the Light side Jedi are being wiped out....
So all in all its the time line that they pick --the good thing about it is as long as it is not called Knights of the old Republic online(which I doubt it will be because that is not one of the names trademarked)
And it is called something like "Star Wars The Old Republic" --well all that we know of about the Old Republic is from the KOTOR games and a few books, and what we have been told that Jedi battled each other...
However, we don’t know much more----what if the game is based on before the Jedi---and you allow the player base become Jedi if they unlock it and take it to the next part..
The one thing I like--if it is not called Knights of the old republic online----
There is no story that has to be followed,---the community can create their own story
Star Wars The Old Republic ===What happend before the Jedi??? (Allo Jedis to be uncloked?? Allow the Commuinty decide its fate???)
As I recall though, didn't Darth Bane come some time after the events of the first KotOR? So while it is a part of the Old Republic, it's much later on.
Honestly, they could drop players down at any point... it could even be before the KotOR events. I think though that the most important thing to remember is that this is not only one of the biggest periods in Jedi/Sith history, but it's also a very important time for other races as well who have taken sides in their wars. So while yes there will be Jedi, there will also be a ton of other options available... along with stories that can be made just for the game itself (which I believe a previous poster mentioned).
I'd also like to add this...
No amount of experience as a writer is going to make a difference if you're not a good writer.
Good writers with experience, even if it's writing for free, is still a LOT better than a good writer with no experience.
The writing/publishing/gaming industry is a very difficult one to break into. You have to start somewhere, so why not start with a reputable site?
It is an absolutely incredible movie. The only thing bad I can really say about it is that some of the actors only gave great performances, while others (Heath, Aaron, Gary) gave exceptional performances. I'll be seeing it again tomorrow, and I'm really looking forward to the repeat viewing.
Originally posted by neonwire
Originally posted by Zorvan
Again I say:
If there are ANY playable Jedi, the game is over before it began.
Of course there will be playable Jedi. Its what all the kids will want. Then everyone can be the coolest and the best! There will be hundreds if not thousands of them running around chopping everything up with lightsabers and they will all have names like "Handy Solo", "Look Skywacker" and "Dark Vader". Everyone will be the coolest and the best.
Hopefully if it plays like WoW then it will attract all the kids and leave the more mature players for other games ![]()
Maybe if you tried playing KotOR, you'd realize that at that time, the Jedi weren't wiped out. Both sides actually had large numbers and they fought with each other all the time. So it would make sense to have Jedi and Sith classes.
YES! ![]()
In light of the recent update which changed the effects of certain AoE powers for the Tempest of Set, what is your favourite Priest archetype class in Age of Conan?