| Username | stormwaltz |
| Real Name | Chris L''Etoile |
| Rank | Apprentice Member |
| Joined | August 30, 2005 |
| Gender | Male |
| Age | 33 |
| Location | Edmonton, AB, Canada |
| Last Visit | May 9, 2008 |
| Post Count | 4 |
| Biography | BioWare Writer (Mass Effect). Used to work on Asheron''s Call. Likes anime, turn-based strategy games, opaque beer, capsaicin. |
| Quote |
Originally posted by Bababooey
From what I've heard, EVE Online is more of a point-and-click, whereas you have more abundant time to strategize more, and JGE is more fast-paced twitch and reaction type jet game?
JumpGate is FreeSpace / TIE Fighter, EVE is Homeworld / Nexus: The Jupiter Incident (if you never had more than one ship).
I like the way this guy thinks about loot. Story-evoking "roleplaying" loot is always a nice touch. It doesn't have to all be uber - a big pile of small stuff, so long as its stackable in inventory, is just as nice.
To put it in terms of what I'm playing now, I've gotten rich in LotRO off piles of crap mob trophies, and despite the fact that I can't use them (wrong crafter class), I've saved all the unique cooking recipes I got from quests in the Shire.
What are your views on PvP?