| Username | reaperuk |
| Real Name | |
| Rank | Advanced Member |
| Joined | September 20, 2006 |
| Gender | Male |
| Age | (hidden) |
| Location | Huntingdon, United Kingdom |
| Last Visit | July 24, 2008 |
| Post Count | 65 |
| Biography | |
| Quote |
Are there really people stupid enough to pay for information they can get for nothing just by reading the official forums?
I notice the "five days" is game time, so that's actually about 100 gaming hours, or a month or so if someone plays for 4 hours a day. If all you're interested in is getting to level 80, well yeah I guess in 4 hours a day for a month you can concentrate on yellow quests until you reach level 50 or so and then just do all the repeatable "villa" quests a couple of times a day until level 80.
That's not my idea of fun but if fast levelling is all you're interested in, that ought to do the trick and this information comes from me for free.
Originally posted by Ozmodan
This game reminds me of Eve a lot, the development team is slowly remaking the game into what the playerbase needs. I just hope they have the time to do it.
I see it more as a case of them treading water, trying to delay the inevitable sinking without trace beneath the waves of mmorpg history.
Originally posted by DracusIf anything, full servers are bad for the economy. I played on Roberts from day one at the time when Brit and Pirate populations very heavy and the others were heavy. The result was a massive oversupply of everything. Prices were tumbling week on week until it wasn't even worth producing basic resources at all.
May want to wait after the server merges are complete to see if the economy works as intended with the larger populations.
Originally posted by DJXeon
Originally posted by Illyrian
Well, and to ask you as a fanboi, what market does POTBS actually reaches to?
POTBS limited its market by mediocre design and worse execution of the same, all else is irrelevant.
Potbs is definately not for you Illyrian & with your repetative forum game bashing attitude & feeling that you got ripped, it likely never will be - get over it & move on.Perhaps then this forum might be able to represent FLS in a mature constructive way.
Illyrian posts for many of us that wasted our money on a broken game that was made even more broken after release.
Normally, if I buy a game and don't like it, I quietly cancel my subscription and move on. I have made an exception for this game for two reasons:
1. I played the game in open beta and enjoyed the experience. Since then, there have been major alterations that have completely changed the game I bought in a negative way. I've only ever come across a similar scenario once before and that was when SOE introduced the CU and NGE to SWE
2. There were a lot of things I liked originally. If the game was fixed, I might consider subscribing again. Unfortunately, that doesn't look likely.
Originally posted by iceman00
Originally posted by Vetarnias
That's the biggest irony of it (well, if you exclude anything relating to unsinkable ocean liners): Blackbeard was one of the four servers to make the survivors' list, based almost exclusively on its population levels.
And now everybody leaves.
The French started it, really. First one society announced it was leaving for Rackham, then the biggest French society on the server moved as well. My own society moved to Rackham the following night, and I went with them.
Upon hearing there were no French left, the British societies that lived for the almost exclusive reason of griefing the French -- and they are the largest ones -- also left for Rackham.
Result: Maybe a handful of French PvPers are left on Blackbeard, and they're encouraged to leave for Rackham as well. Some pirates are left, and many Brits, but I guess they're starting to realize that they won't have many people left to PvP with.
The people I pity most are those who transferred to Blackbeard only to find out the ship is sinking under them and that they, unlike the native Blackbearders, can't leave.
Apparently the Spanish were picking up some people, but overall Blackbeard has such a bad reputation nobody wanted to go there. The Brits were exploiters with the maturity of five-year-olds. The French were surrender monkeys who never attacked the Brits but turned around to gain a few towns from the weaker Spanish. The Pirates were a bunch of leeters (including the probably-great-only-in-his-own-mind Ginger Magician, straight from EvE banningdom), and the Spanish, well, the Spanish just weren't.
What's the game gearing up to be on Blackbeard now? I don't know, but I'm predicting it will look strangely like Whack-a-French-Town.
The French weren't saints either. Most the time a lot of their ideas for PvP were "ooo lets head out in our hermes to grief the brits so they can't grind contention." In short, every side had their @sshats.
But I think FLS was truly stupid for doing this. They should've said to the lower pop servers "okay, you can go to these servers" not give people on the high pop servers a chance to goto other pop servers. That was just bad design.
Sounds like just the latest example of one of their "fixes" having unintended consequences.
To be fair though, I don't think I'd have forseen large numbers of people wanting to leave one of the surviving servers for another.
What aspect of MMORPG's are you more into?