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Profile: r0guy
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Usernamer0guy
Rank: 1/100Rank: 1/100Rank: 1/100Rank: 1/100Rank: 1/100
Real NameYann 
RankNovice Member
JoinedApril 28, 2006
GenderMale
Age24
LocationParis, France
Last VisitOctober 14, 2008
Post Count44
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    • What does WAR’s success or failure mean for the MMORPG market?
    • I mean 55 hours a week is pretty reasonable by most countries standards unless you live in France with those infamous labour laws and lazy mentality.

      mcharj11

      Hey, if you happen to enjoy shit pay, 1-2 weeks holiday per year, 55 hour working weeks with the threat of being fired for any random reason and not having the right to decide wether you want to work week-ends or being able to refuse relocation...  All the power to you man... All the power to you.

       

      Lazy =/= Being exploited just so my boss can giggle himself to sleep every night on his private tropical island.

      And i happen to know a salt mine in Congo who'ed be very eager to hire unlazy people like you!

    • Posted: 9/04/08 12:02 PM
      General Discussion
    • WAR headed for a meltdown?
    • Originally posted by smitty0356

      "The classes were removed to provide balance, and better game play!"

      The statement above shows how absurd content removal is better...  It would be like saying that McDonalds removed some menu items to make your meal better...  I don't see how that makes sense. 

      It wouldn't make your meal better, although if you happened to be the poor customer that ordered the McDee Rancid Rat Steak you'd feel better that they didnt offer the meal at all. See Wow's Paladin for an example.

      I don't see how not having a tank in your faction is at all a good idea.  This is clearly not a decision they wanted to make, and I think it is showing a major chink in their armor.

      Not having a tank in your faction =/= 2 RACES don't have tanks. Every faction in WAR has 2 tanks, how is this not getting through to you?

       

       

    • Posted: 7/13/08 7:04 AM
      WAR (Warhammer Online)
    • So Mythic is dropping stuff from WARs release now
    • Originally posted by Wickersham
      Originally posted by Ozmodan

      Please explain to me how this is pushing out the game early?  Are you even familiar with the extensive lore that is the Warhammer Universe?  No matter what Mythic provides it will only be a small piece of that on release.
       

      Will all elements that they want in the game be in the game at launch?

      Valve wanted to put an assault helicopter section in the original Half-Life and also include an AI sidekick for Gordon Freeman called.... Dog... (who then appeared in the sequel). Stop being so god damn thick.

      Will they be using future development time and your sub money to add things that should of been in the game at launch?  I'm not talking about new content - I am talking about them added pieces into the game which are part of the original games concept. What MMO hasn't? For the love of.... Do you even know how much content is planned but then chucked out from lack of time before the game is released? Many asshat companies do so only without telling you. IE: Halo 1 was suppose to have a flamethrower, it was also suppose to have the mongoose as a drivable vehicle, hell it was even suppose to be set in a sandbox world, with full damage modelling and 64 player multiplayer. Stop arguing semantics and get a clue please. Halo went on to become one of the best console FPS of all time, and yes, people did have to dig out another 60 € just to see "some" of the features planned for the first game.

      This game will be incomplete and therefor it is being pushed out early - in other words you will be paying to play a game which is still in beta. What MMO do YOU play?

      Originally posted by Ozmodan

      So what they are doing is what I have been point out all along.  Do a small piece of it right the first time.  As I said before 24 classes was just way too many, so they woke up to that fact and cut it down, it was the right thing to do. 

      Who says 24 classes is way too many?  Mythic says the 4 are cut because they are not fun or good to play in their current state. In the case of Blizzard, 9 classes with 3 talent trees WAS and IS too many. Play a holy/retribution paladin or a survival hunter or an arcane mage if you don't believe me, i'm sure you'll have LOTS of broken and tedious fun!

      Originally posted by Ozmodan

      You instant gratification weenies really crack me up, you want everything all at once without any conception of how impossible that is.

      I hope this isn't directed at me because I suggest they wait till the game is 100% complete and polished.  You seem to want them to cut corners and give you the game now!  You're the instant gratification weenie in this forum so have a nice lol at your own expense. 

      BTW, it is not impossible all it would take is a little bit more time.  They are not running out of EA money so they must feel they are running out of time - why they feel that time is short only they can answer. Marketting and financing a project isn't just about wether you have money or you don't so save the stupid comments to yourself. If like any normal intelligent, and reasonable person you'd research the facts before whinging like a child.

      1-) Mark Jacobs stated that another delay would adversly affect the community much, MUCH more than this announcement.

      2-) Would you much rather they left the classes in and wasted X number of Man Years fixing, revamping, fixing and revamping classes  again and again? The list of changes , fixes , revamps and balancing additions to world of warcraft would fill the average library on it's own, most content patches also had the wonderful "new content" of a new iteration of Alterac Valley. oh! and 2 new repeatable quests!

      3-)If you think that including broken classes into the game and "fixing" them later is a good idea, read the WOW forums. That's all i'll say.

       

    • Posted: 7/13/08 6:20 AM
      General Discussion
    • How can it be "Great" ?
    • Originally posted by Alan0n

      Well - at least we can have civil discussions now.

      I just dont agree that cutting these 4 classes will just have minor effects.  Mythic has pretty much from day one talked about the faction wars in this game and the 4 archtypes.  Its not some minor part of this game and even if they remove 1 dps and 1 tank from each side - it will have more effects than we realise (IMO) if nothing is done to counter it.  

      But tbh...  I think the main reason why these classes are not released is that they are simply far back in overall development - not only abilites but also in terms of graphix and animations.  To me its a sign of that Mythic is now figthing the clock to release the game in time.  And we all know what has happened to games that have been launched like that.  Vanguard and AOC anyone?  

      If a game isn't ready - then it should not be launching.  IF the 4 classes are not ready - then the game isn't ready.  Is it ?   This is yet again - not about the gamers.  This is about other things that have nothing to do with gaming or gameplay.   It sounds to me that there is alot of things going on behind the scenes atm and the changing of the name might be a sign of what is going on.  Ofc noone will admit to it at this point cause it would lead to disaster.  But these announchments might be the start of dmg limitations of the real issues.  Why is WAR not making a podcast about this where we can see those ppl face to face talking about something other than how Awsome this and that is ?  

      Yes - Im very sceptic person in general.  I know that.  But when you have played MMOs for 8-9 years and taking part in numerious betas as a serious tester - then you start to think abit diffrent instead of just going for the fanboi hype lvl.  Asking questions is something that we all should be doing.  Maybe we will not agree on the answers but at least it will make ppl think abit instead of going through the emotions when its to l8t.


       

      TBH i think that pointing out spelling on the internet is pretty pathetic and in your previous post you didn't seem very informed... But yeah i have to agree with you here, besides the fact that removing 4 classes will completely unbalance the game.

      I'm actually taking this as better news than most since when they were still saying that WAR was going to be released by the end of the year with all the capitals and all the classes... Since some of them hadn't even been tested yet i was wayyyyyy more worried than i am now.

      Then again i'll just wait until Mythic makes their big E3 announcement and shows off some screenshots and videos of the game in all it's glory.... And if they don't, well, i have 10 well spent euros on the CE pre order so i can check out the game for free in open beta to decide on wether this game is worth it or not.

      But i hope it is... I REEEAAAALLLLYY hope it is!

    • Posted: 7/12/08 2:33 PM
      WAR (Warhammer Online)
    • Dont do this!! push it back [poll]
    • Originally posted by ValaraukoGR

      I don’t want to experience that AoC-thing again.

       

       


       

      What AOC thing? This has nothing to do with it. The concept for the 4 classes and 4 CCs is broken, do you really expect them to twiddle their thumbs while making no money?

      Also, what MMO do you consider complete? Just curious, since even with 24 classes and 6 CCs they have yet to introduce all the rest of the warhammer universe into the game.

      Feel free to either.

      1) Give feedback on how you think the devs should implement all these classes and CCs without causing all the troubles mentioned by Mark in the interview. And benefit WAR and it's community.

      2) Stop breathing. And benefit the rest of mankind.

      A clear-cut decision needs to be made here ^^ .

    • Posted: 7/12/08 12:40 PM
      WAR (Warhammer Online)

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