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Profile: philz50
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Usernamephilz50
Rank: 46/100Rank: 46/100Rank: 46/100Rank: 46/100Rank: 46/100
Real NamePhilip Zieg
RankAdvanced Member
JoinedJune 25, 2007
GenderMale
Age37
LocationPittsburgh, PA, United States
Last VisitJuly 18, 2008
Post Count46
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Check out the 18th Legion of RomaVictor at legioxviii.net

 

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    • Looks like things are looking up over here...
    • At release no one had the skills to make much of anything.  That is simply stating the obvious.  That sort of thing takes time, and if players don't want to buy they build the skills themselves to make their gear, or join a guild.  Every guild in RV helps with gear as long as players contribute to materials and such.  If a player chooses to remain unguilded and chooses not to build any crafting skills, they have chosen to have limited options. 

      The economic model definitely has weaknesses, and should be adjusted to fit the reality of the game.  However, options are available.  If someone refuses to take them, that is on them.

    • Posted: 7/15/08 2:25 PM
      Roma Victor
    • Looks like things are looking up over here...
    • VERMing $200-300 is 50,000-75,000 sesterces.  That's a TON of cash.  The key is to buy items from guilds and individual players, and that money goes a long way.

      There is no doubt that some of the NPC prices are WAY off.  Things like caligae, handsaws, and shovels are ones I can think of off the top of my head.  One of the reasons why the NPC prices are so high is to encourage the player-based economy.

      If NPC prices were low, players wouldn't be able to compete and all the money would go right out of the game by going to RedBedlam-owned NPCs instead of being spread amongst players.

      Sounds like RB is really giving everyone the shaft by encouraging PLAYER trade.

    • Posted: 7/12/08 2:00 PM
      Roma Victor
    • Looks like things are looking up over here...
    • RomaVictor is not complete.  It is still developing and evolving.  It is not a highly-polished game from a big developer.  Any prospective buyer needs to know that.  However, there are a lot of good things along with the bad.  Like any game, it will not be for everyone. 

      And Shane, what you proposed would definitely NOT have taken a few lines of code.  The fact that you think so proves you don't know dammit about game development.  The pages and pages of changes you wanted would have required a complete redesign.  That is not due to the devs being idiots.  It is due to a player looking for a completely different game.  In addition, the community itself hated most of your ideas, so why would the devs do it your way?

      And anyone who thinks I'm a fanboi doesn't know me.  I am highly critical in the RV forums, and constantly pushing for progress.  But if I didn't love the game, I simply wouldn't play it. 

    • Posted: 7/08/08 7:04 AM
      Roma Victor
    • Recent changes/additions in RV
    • May sound strange coming from me, as I play a Roman, but I can't wait for hair and beard growth.  I think it will really add to the feel of combat when fighting barbarians that really look the part.  The face paint looks great.

    • Posted: 7/07/08 11:38 AM
      Roma Victor

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