| Username | permanent1 |
| Real Name | Lyndell franklin |
| Rank | Hard Core Member |
| Joined | November 29, 2005 |
| Gender | Male |
| Age | (hidden) |
| Location | ventura, CA, United States |
| Last Visit | October 15, 2008 |
| Post Count | 25 |
| Biography | |
| Quote |
Just do not expect it to be similar to SWG pre-cu,cu or even NGE, no deep crafting, no player citys or houses...it will be all story and combat, they said they are not making a world simulator, so basicaly yeah just like Kotor but online,which for me is just blah kotor was an awesome single player game but does not fit as an MMO at all in my opinion, SWG is the only MMO i even cared to play beause it was so much different than single player offline games.
A lot of people simply get to general for the items and let their rank decay i know quite a few that have done that and others doing it now, i am in no way defending against the population issue here though we all know it is not great by any means.
Originally posted by swgtester1
hoth should be a planet not some lame one time thing
another fail on the part of $OE
Err no hoth is just a huge ball of ice with two maybe three creatures on the whole planet, a whole huge barron planet would be a big waste in my opinion.
Meh it doesnt seem like it will be my type of game after reading the no player citys type of thing.
Still Swg could have only 20k subs and still survive because SOE does not count on one game to keep them afloat, and even with that few of people they would still make money considering they have very few employees working on Swg and they still charge a premium for monthly fees at $14.99 per month but yeah i do not beleive they were still bleeding 10k subs up until the NGE because population was actualy rising and many consider to this day publish 24 to be the best publish to date, which hit right before the NGE.
What is Your Favourite IGG published Title