| Username | octa |
| Real Name | |
| Rank | Elite Member |
| Joined | February 14, 2005 |
| Gender | Male |
| Age | 28 |
| Location | Montreal, QC, Canada |
| Last Visit | September 5, 2008 |
| Post Count | 180 |
| Biography | |
| Quote |
This is what I don't get. The PvP experience and DX10 were obviously minor features to Erling as he said he personally thought all the major ones got in. If that's the case why are they wanting to make those missing features "as good as possible" before they put it in the game. That would sound like a major feature.
It's a good thing that they are taking the time to finish those features correctly but I'm wondering why they didn't pay the same attention to their "major" features which were ALL broken or buggy at launch.
Originally posted by olddaddy
Oh, this is real funny......
It's good teamwork for six level 50 Spanish to sit outside New Orleans and sink level 12 French players coming into port to complete a quest. Or for six level 50 Spanish and six level 50 pirates to sit in the Cayo red circle sinking French noobs as they come around the Florida peninsula. Yea, right, I know, your counter excuse is that France must have been the most populous nation and the Spanish/pirates allied to counter the French numerical superiourity. And it took a "team" of six for each of them to handle each level 12 French noob. The French were just that good. Yea, right.......
Ever question the designer's cognitive power to include level 50 6v1 against a level 12 as an in game feature?
You are ignoring the fact that the red zone has an objective and one player can do a lot to reduce or raise unrest. I'm sorry for the level 12 guy stuck in that situation, I really am. But he has a simple choice: avoid the red. So he can't turn in his quest alone? OK, ask for help on Nation. People, for some reason, don't bother getting into the social and political aspects of the game when it can be considered a good chunk of the "content" in any PvP MMO. I would even go far as to say that the devs made red areas on low level islands to force players into getting involved with their Nation. Instead the PvE players just want to do their quests, it's tragic.
Originally posted by Gyrus
Okay - you took what you wanted from my post and ignored the rest?
The fact is that the travel times / speeds in this game make the distances very small.
This is a naval game set in the age of sail. One of the best defenses naval forces have always had at sea is the difficulty of finding them!
Yet in PotBS you can see for 210 miles. That is far more than was really possible. There is no night cycle either - so you cannot even slip in and out under the cover of darkness.
"Teamwork" at the time the game is set would have involved naval vessels patrolling. But we do not see this in PotBS simply because it is not necessary. The way PotBS works, if you get caught by one ship other ships from hundreds of miles away (geographically) can rush to, and join, the battle.
I have no objection to players working as a fleet where appropriate. I also have no objection to players working toward an objective. I 'get' that.
What I don't get is a game mechanic that makes this the only way to play.
All good points and I agree that those additions would make things better. My only beef was the label of "gank squad" for teams of 6 people PvPing in the red. It's a silly label for a group of players playing the game with the mechanics given to them.
Originally posted by Noggin
Add to that those who were suckered in by the hype and levels 1-20 and paid for the 3 month and 6 month plans a little too hastily.
That's me in a nutshell. I went out and bought a 2 month time card while still in Tortage because I thought I was witnessing the greatest mmorpg experience of my life.
If only I could go back in time and smack myself.
Originally posted by supbro
Forums are a small percentage of the actual playerbase, the game has 400k subs. Say what you will that is a success story, mind showing some factual information where there are less?
Why don't you provide the factual information? Log into the game and tell me how long it takes you to get a group for Frozen Swamps. Or how about Thunder River? I don't mean a grind group that's just going to chain pull. I'm talking about a group that is actually doing all that great content you were talking about.
Are you still playing (or subscribed to) your first MMO?