| Username | jesad |
| Real Name | John Robertson |
| Rank | Apprentice Member |
| Joined | September 30, 2006 |
| Gender | Male |
| Age | 41 |
| Location | Arnold, MD, United States |
| Last Visit | June 1, 2008 |
| Post Count | 91 |
| Biography | |
| Quote | Think of something witty and pretend that I typed it in this spot :) |
Years ago, as I have mentioned in previous entries, I worked as a QA tester for a legendary software company that was on it's way out. Although these guys were good at what they did, and they were very good, the market for the kind of software they were creating had somewhat fallen out and they were struggling to find a new title to revitalize their sagging profits. A good title, in any studio at that time, meant the difference between job security and pimping yourself out to the highest (or in some cases, any) bidder. The idea, even then, and this was a good 7 or 8 years ago, being that if the studio could come up with a good enough product, that it would net the employee's of the company years of time in development with the added bonus of years more in patches, expansions, and sequels. It was that old 80's mentality of milking something until it was bone dry and then still into annoyance, and loosely translated in the soon to be famous words of "Tony Stark" (see the Iron Man trailer) "...that's how dad did it, that's how America does it, and had worked out pretty well so far".
So one day, after weeks of the entire studio brainstorming on an idea for a new title, in the middle of killing some lunch hours playing this new game that had just come out, it hit me! I called everyone, including the studio head, down to my cubicle and had them look at what I was seeing. On my monitor screen was the, then very publicly accessible, server list for the game I had been playing called "Everquest". "Do you see that?" I asked. Every one of those accounts represents a software purchase and a residual $14.95 per month. Of course, at the time, the game was new and there were TONS of people online. "If you want to survive" I said, "This is the wave of the future."
Now I have done some dumb things in my life. I am notorious for pulling from the pool of common thought that all creative people share and being so caught up in my ability to reach in there and pull something out that I do not pay attention to the ramifications of doing so, but fast forward 8 years later and it is painfully clear that I was not the only one guilty of doing so.
Who doesn't have a title running right now?
MMO's are coming and going so fast that it's becoming hard to tell if they are actually real titles or just something someone came up with and generated a stylish web banner for in order to fool people into putting their credit card numbers into someone else's database. The ideas of creativity and professionalism have given way to C++, game engines, and patches and suddenly (or not so suddenly) there is truly no longer anything new under the sun. As the business of making MMO's has grown the risk factors of doing anything differently or new have decreased to a point that the only thing that most of us can come up with now are ways to improve upon the old model.
I'm gonna go on a rant here for a minute so skip to the next paragraph if you don't want to be subjected to it.
Is it because we are the generation that was taught evolution so thoroughly that we only know how to create sequels and upgrades of things that already exist, that we use tools that, while powerful and convenient, limit us to doing things in only the ways supported by the tool makers while those same tool makers, in tandem with their business major financers/lackeys, dictate to us how and what should be possible? What ever happened to the garage band? The underground rap? The black and white comic or the hippie consciousness? Is nothing sacred anymore? Or are we all just looking for a way to make a dollar and get out?
MMO's are becoming "flash in the pan" in their frequency. On this site alone there are enough steady newcomers to keep any Prozac deficient gamer from being able to settle on any one title yet there is so little innovation from title to title that game company's barely have to do more than create a new GUI in order to say that they have done something new. I am hard pressed to believe that there are enough gamers out there to support every title that is running right now, meanwhile, there are more "boy band" and "action movie" formulated new releases coming every day.
The other night I happened to catch the video game awards on Spike TV and was amazed as I sat there looking at the people in the audience wondering, since when did so many extremely beautiful women show up for a geek convention?!?! That's when I realized...
Flash in the pan titles, formula created content, and (and this was the clincher) hot chicks! = Show business. I get it now; you all just wanna be big rock stars!
But what about the other shoe? The independent film, the concept album, the garage developer? Never forget that the basis of our entire community spawned from the ultimate garage band of all time (Gates and Jobs) and that, even though one of them happened to be a businessman in geeks clothing, it was their risk, their rage against the machine, that made all of this possible.
I don't hate on anyone trying to make a buck. Lord knows, with the way that things are set up right now, we all need to and then some. But this is a call to all the guys who already have jobs paying the rent, who have already made their millions and are sitting in Florida sipping margarita's and fishing, and even those who are unemployed and struggling but who still have a love for the genre and who still have the talent, creativity, and skill, to band together and pull this thing out of the rut it is heading into with some fresh ideas and some new ways of doing things. I call to you because it is you who are the least susceptible to corruption. If you already have it, they can't entice you with any more, and if you never had it, you know that it will come (meaning money) and so you are our only hope against the tides of programmers, artists, producers, and etc... that are rowing these massive boats and responding to the whip cracks of CFO's to crank out yet another repetition.
I know I go a little deep on this and that I have made more than one doomsayer entry since I began this blog, and for that I apologize. But in my guilt I realize how easy it is to be corrupted by even the simplest of things, attention, appreciation. And in that realization I now end my 6-month run to impress you all with my writing ability and return the world I love. The world of obscurity, subtle manipulation, and creativity that born me, and with high hopes that I might be able to join the fight in bringing about change to the genre of games that I "oh so love" to play. It is time that I mix back into the masses and stop being the loud guy, for that is the only way that I think I am really going to be able to do more than preach, at least, that is how it is in my understanding.
I agree with you on many points. MMORPG is like a cesspool of trolls and propaganda artists. I still don't think that you should leave though. Even though you have probably run into your share of crap from the employee's of different companies, developers of different games, and general lemmings of negativity that permeate this forum, I'll bet that you have also helped let those of us smart enough not to just believe everything we read be able to make an informed decision about whether or not to try some games.
That's important, especially here.
So, in the name of the forum we are currently posting in, to hell with the critics, nothing that they can possibly say to keep someone from trying out what they want to play is going to work anyway. In my experience, people who have to come to sites like this to make a decision whether they are going to play a game or not are most likely the same lemmings that will come back to post negative stuff about the game anyway. Most people just come to see the circus. To find out if there is anything they should know and/or to compare notes about things they already know to others who already know them too.
As far as AOC goes, my notes go like this.
1. They were incredibly egotistical in beta. This, not the beta testers, is the reason that every bug they have run into upon release is applauded. They jerked around their tech testers pretty badly, had them show up for testing as though it was a real job and then forced them to go back and stand in line among the unwashed in order to enter open beta. They then, only after most of the tech testers went out and paid for open beta, allowed them to participate in general beta where they were still expected to test the game.
AOC was a 30 gig download. Each time a tester had to change their account status, unless they had 60 to 90 gigs of hard drive space just laying around empty, they were forced to go through the download process again which, when it came to general or tech beta was extremely slow. In this situation they shouldn't have been surprised at the negative feedback that jerking these people around was going to inspire. They knew that they had a good game though and so they used this in their favor. Nothing that we can do about it now except to pay or not pay. I'm paying because it is a good game. I still, however, harbor my resentments and will probably not beta test another game made by these same folks.
2. AOC kicks ass. There is plenty of content, plenty of action, and I have not stopped playing it since release. I play on a PVP server and so I am sorry, I will not divulge any spoilers. You want to get hard like me then you get smart like me. I will say though that the opportunity is there, just like it has been in so many games before where people swear that it is not.
3. The game is not as buggy as the processes set up outside of it. Account setups, customer service, all the things that have to do with dealing with those people can only be called one step above primitive. I have, however, experienced very few bugs since release but I think that this is in part because I have not been trying to hack at the game. I had a friend that complained on day one. His graphics were all messed up and it couldn't be his fault because he had an 8800 gtx video card. As soon as I convinced him to get his head out of his own ass and update his drivers, his problems were solved and I have not heard a word out of him since.
There are still some graphical bugs that need to be sorted out, but nothing that is so detrimental to gameplay that it ranks as an A or even B class bug.
4. The inteface rocks. I can solve everyones problem with one single command. "Shift - L" locks those pesky icons to the hotbar. After that I was happier than a pig in shite.
5. I run a hyperthreaded 3gig intel with 3 gigs of ram and a 8500 GT. It runs fine in groups, solo, and pvp. I run on low settings but really can't see the difference between that and normal other than the clip plaining. Again, to all of you superusers who think that just because you paid an arm and a leg to brag about your rigs that it gives you the right to call any game that you can't run all out a lemon, get yer heads out of your asses and realize that these guys aren't programming for you, they are programming for you tomorrow and you are part of that problem not part of that solution.
I see all of the blood, all of the gore, the nipples are intact, and my green and blue gear looks pimp. I even set up a version to run on my girls machine that is the same as mine only with a gig less of ram and a 256meg hyper memory card in it and it looks just the same. Her's runs it a little bit choppier but still not at all unplayable. This is the first time in the last three MMO's that I have played where I can say that we will not have to upgrade to play it. Thank god for Vanguard after all huh? At least it turned out ot be good for something.
In summary I think that AOC is a winner. It is something new in a market full of clones of the last thing. And although I don't care much for the decision makers that are in charge of public relations, I still give it a thumbs up for anyone experienced enough and smart enough to know how to do more than zerg and bitch. The gameplay is linear only long enough to teach the stupid how to focus, after that it opens up like any good MMO should. The secrets are there and properly buried so that not just any idiot can get on the game and powerlevel into greatness (although this hasn't stopped a slew of them from trying).
If you play the game right you will always be better than the next guy no matter which class you play. That is as it should be and I pray that they do not change it.
Finally, to the op, if you can't handle the hatespeak on this site, just do what I do and wait for someone to say something reasonable before you post. In cases where you have something to say, just say it, damn communication beyond the point of what you have to say hehehehe. Someone will read it and appreciate you for you effort. And if they don't? To hell with them too!
Sorry for the vulgar language, playing that game all week has gotten me back in touch with the manimal inside :P
"At no additional expense?"
When I first saw this article my heart jumped. "COH/X is going to be free?" Then I read it. Bleh... Not as exciting as I thought. I was hoping that they had went the way of Anarchy Online and opened the game up to anyone who wanted to play. With the only benefit of in-game advertising being to cushion the fall of dropping subscriptions though, I don't see how this is supposed to be good news to anyone other than the already subscribed. It's not like I'm going to go sign back up just so I can find out where I should by my sneakers while I play.
I found a football MMO beta that looks pretty cool. You don't get to actually twitch but everything else there is to do with a career in football is there. You can manage individual players or entire teams depending on how much time and effort you want to put into each and already there is a pretty fair amount of people playing.
It's not going to take anyone away from anything else they are playing of course, but if you like football, fantasy football, or anything to do with football, it's a pretty nice real time simulation.
Follow this link to check it out.
http://goallineblitz.com/
Peace
Jesad
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