| Username | hipiap |
| Real Name | Andrew Petersen |
| Rank | Novice Member |
| Joined | March 20, 2006 |
| Gender | Male |
| Age | 35 |
| Location | Chicago, IL, United States |
| Last Visit | October 4, 2008 |
| Post Count | 230 |
| Biography | |
| Quote |
The game is good currently.
Its Not the POS that it was when we got screwed with the NGE on November 15th, 2005.
And its not the buggy POS that it was back in April 2005 or July 2004.
It's different.
Its Star Wars.
It is a work in progress to be sure....but its getting better all the time.
The Dead Horse requests that the beating stop.
Thanks.
If I say Credit farmers can I get a LAWL?
Originally posted by iwantmyswg
who would want to work on the nge anyway.
what $OE needs to do is hire koster and the old devs back and give us back our pre-cu system.
Did you forget that Koster and Company coded the CU under orders from LA?
Or that they wrote the NGE under orders from LA?
Or that the whiners here need to grow up.
What was bad?
Buffs? Nope...only had 2 types of Entertainer buff and Doctor buffs. Not the 5 lines of buffs you can get today.
Combat? Turn based combat is RPG. This current game is FPS like and blows with the current speed of combat.
there was lots of content. Seemed like Every NPC had a little quest you could run. Leveling through a pilot profession was content. Mastering a new Combat or Crafting profession was content. Doing the Village was Content.
I can't stand that I lost my Mind on November 15th 2005. HAM and Force bar made sense.
If the emu you are playing is not hacking out mustafar and kashyyyk...Oh well. Pay for the game and experience the content.
XP gain is the Only way to level in ANY MMO or RPG.
There was pleanty of Diversity in Armor and Weapons. Just because you use the ROTM weapon.
Shall I go On?
The Main problem of the CU was the same as pre-CU and Post-NGE/Current game....
They keep trying to balance the combat professions for PvP when they should be fixing the game, and balancing for PvE.
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