| Username | grimfall |
| Real Name | |
| Rank | Hard Core Member |
| Joined | April 25, 2007 |
| Gender | Male |
| Age | 36 |
| Location | Copenhagen, Denmark |
| Last Visit | May 10, 2008 |
| Post Count | 40 |
| Biography | |
| Quote |
I just want to say that I would like you all to think after you buy AoC as well.
I was playing WoW Sunday and my hunter died because my pet got rooted in the quary at the south end of the barrens. People who think WoW is or ever was free of bugs don't have a lot of working grey matter between their ears.
I think with the 'Go Live' WoW the most annoying thing was waiting for 5 minutes to zone into Ironforge by the auction house. The auction house being broken half of the time, 9 months after launch was annoying too.
Originally posted by Tyrone0706Sounds like you're quite the griefer.
As of right now I am 3 hours into my download of the beta, hovering about 24%.
My confusion lies in the PvP system, more specifically, with looting. I'm a firm proponent of the idea of open PvP looting. Obviously this joy lies in my bias of being a above average PvP player. I was known as one of the better mages on Ultima Online on my server for PvP, which I spent years of my life doing, and I moved onto WoW which I obtained the "amazing" 2k ratings in all brackets on my characters..however, my interest has recently died.
So this is where I am, downloading the open beta to a new game hoping it will solve my next PvP "fix." My issue is that no matter where I look I cannot find a single bit of information regarding what you loot when you kill a player in open world PvP. I'd love to know if its much like the UO system, which I absolutely loved, or the more simplistic (in my opinion bad) style like WoW.
If anyone has any information on this, or a link or what have you I'd love to know.
Thanks much.
Anyway, there's no open PVP in the IGN Beta Client. The 'true beta' testers could probably fill you in on the open PVP systems, but sadly they're under the NDA still.
Originally posted by ShadusActually they aren't soliciting bug reports from the IGN beta testers. They patched the large beta client over the weekend, making some of the framerate issues better but introducing more 'stalling' at least for me. Think I will give them another week then try it again.
Originally posted by Slythe
Don't get me wrong I'm still on the fence about buying AoC, but they clearly used fileplanet to promote their game.
The honest truth is, there is a lot of good technical reasons for an open beta that increases the number of people in the game at one time by a large percentage. It simulates stress, it finds small bugs, and as far as data mining goes it's a goldmine. It also gives you time to find serious issues that might arise on launch day and resolve them with a patch before then. I've also found in my experience that it also seems to get more spelling errors and minor graphical glitches fixed than any other beta stage... so it's critical for polish reasons too.
That being said, anyone who doesn't see that marketing also has their hand in having an open beta is out of their mind. It generates hype and mind share which is critical right before release.
Open beta and stress tests are all about launch day really. There are slews of marketing AND technical reasons.
Yes it's fun to have boiling oil poured on you. Just like it would be fun as a seiger to squash someone with a catapult stone. Those are some of the risks you would take if you were seiging or defending a castle in medieval days.
Might as well say, 'is it fun to have someone punch a dagger into your kidneys?'. That happes all the time in standard PVP games. In PVP it's better to do unto then to be done upon, but the risk of being done upon is what makes it exciting.
In your opinion, what kind of gamer are you?