| Username | gom276 |
| Real Name | Will Cox |
| Rank | Apprentice Member |
| Joined | May 6, 2006 |
| Gender | Male |
| Age | 31 |
| Location | jacksonville, FL, United States |
| Last Visit | May 15, 2008 |
| Post Count | 4 |
| Biography | |
| Quote |
Another idea for the public domain, that I thought was worthy of posting in hopes someone picks it up if they haven't already.
The idea I was having is why haven't we seen an biology MMO, OK here is the premise. Think, "Osmosis Jones" meets MMO. In other words. And MMO that takes place in the human body. Imagine the game based on the systems and functions of the body. Opposing factions virus and bacteria Vs. the many bodily systems. Heck what if the viruses could actually cause the body to die. Or the bodily systems force the viruses out completely. Think of bodies parts as realms and pvp war happening in them. With a rolling number of realms. Each time the viruses win that number dwindles and the viruses gain an advantage the more realms the body system force the viruses out a new realm is created. Once all the realms are destroyed the body dies.
When it dies the bodily system faction receives a penalty and the viruses gain a bonus. And they start anew with the next human. Heck you could even base it on a family that all the systems must work together to protect. So say you have a husband and wife, with a few kids. The viruses and bacteria can wipe out the whole family if they are strong enough.
Then you move on to neighbors and so forth until you have a full blown plague on your hands. Mwahaha!! Oh wait sorry. I mean kill those nasty bugs, you white blood cells!
which leads me to classes... You could have body systems be everything from white blood cells, red cells, histamine and other immune type components. Pardon my lack of biological awareness. But I do know there are enough things going on in us that if your creative you could create a whole class system. Such as kidney cells could be your crowd control, while white blood cells would be your tank obviously. Red blood cells could be your crowd control, of course brain cells your mage type class. And bowel cells your rogue class. LOL... that would be classic. But you get the idea.
For viruses you could have common cold be your tank class, back up with many of the other deadly viruses. The combat system could be creative using anti-bodies and enzymes as your ammunition or spell type casting. For melee combat you could have physical transformation such as creating sword and shields out of hands. As you grow and develop you gains strength and learn new ways to protect or destroy the body you live in currently.
For the PVE side I would imagine each cells starting in their respective body system and adventuring across the whole body. If you can imagine the kidneys as massive maps and such. You could have epic raids for both factions as well as faction specific raids. Imagine fighting an Ebola infection in the bowels. Or viruses fighting a flu shot. I can imagine the whole story line, you could maybe even start this out as the body is a baby. And as she/he continue to grow and change so does the game world. And the epic PVP battles shape the way he/she grows up. Maybe instead of killing the body you could just end up in the hospital with that organs PVE self being now accessible by the opposing faction. Gaining access to raids and PVE content. So in essence you could lose the kidneys to infection. And kidney cells would be left without a home. And new kidney cells would be forced to start somewhere else.
Anyways that's the general idea. I sure hope someone picks this up. I just think as we are all tired of playing the same type games why not something completely original? What do we think? Good idea? Or crap?... that's an aspect of the game that should be interesting.
Let me know what you think.
The best example I have heard of WOW is its the fast food of MMO's, its easily accessible, content is mediocre but satisfying, wide range of menu options and lots of combo meals.
Some people prefer fine dining while others prefer a quick satisfying romp. It depends on the individual taste but ultimately more people choose fast food because of its ease and accessibility. The people who prefer fine foods detest fast food with all their heart and soul... yet many of them have been caught sneaking a bite every now and then. It appeals to our natural inclination to find the path of least resistance to joy and pleasure. We are lazy as a people and WoW is our fast food.
Don't mind the trolls trying to get their post counts up. I agree as a F2P this game definitely set the bar much higher for other F2P.
It is not some grind fest but it is a quest fest of collect this kill this quests. But this game does have some great ideas and unique features that you would expect only to see in P2P games and the dev's eye for details in their engine and design is very well done.
It's not just another pretty face with no depth. (which is usually what you get with asian MMO's.) So it is worth at least the time to download and try it out. You risk nothing but your time playing it.
Some things are not for everyone and to each thier own. But as much as it is human nature to counter someone opinion with your own it is natural to want to share good things with others as well. If anything it is the better part of human nature.
It has the elements that you love about Jrpg's but with an MMO twist. Kind of fun and the quest system is kind of nice where you get quests randomly dropped to you by owl messengers.
Graphics are super dated wished they could have put more time into that. After a while you feel like your playing an old 8 bit JRPG trying to do 3D graphics.
So far that my only complaint.