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Profile: fuelle
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Usernamefuelle
Rank: 66/100Rank: 66/100Rank: 66/100Rank: 66/100Rank: 66/100
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RankHard Core Member
JoinedAugust 2, 2007
GenderMale
Age23
LocationWaterloo, ON, Canada
Last VisitOctober 12, 2008
Post Count43
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    • First WAR city siege takes place
    • Originally posted by ryman

      Only reason Destruction wins is because of their shear outnumbers. Also might I add, very overpowered classes that are expected to be nerfed very shortly. Most Scenarios consist of a 2:5 Healer and 1:4 Tank ratio in the favor of Destruction. This is because of their enormous population, they will have a much more abundance of utility. So, in other words, when you get beat by Order; you better feel pretty bad about that loss. Because, I'm feeling ya.

      Destruction = Alliance
      Order = Horde

      It'll even out once again in the end.

       

      I dont know about other servers but I play Order on Sylvania and we win fairly routinely in scenarios.  In fact according to wardb.com on Sylvania the population is 858 Order and 698 Destruction.  A group of me and 3 other guildmates and I were doing scenarios in T3 just the other night and we were winning at least 50% of the time.  Also we werent all lvl 31 and crap.  I think the highest on of us was 26, and I was the lowest at 22.  So start feeling bad Destruction players because some Order players actually know how to play the game and we are fully capable of beating you even when Destruction classes undoubtedly seem to be stronger.

    • Posted: 10/03/08 11:27 PM
      WAR (Warhammer Online)
    • Two simple changes Mythic needs to make URGENTLY!
    • Originally posted by PapaLazarou
      Originally posted by DarkPony
      Originally posted by RedwoodSap

      1. remove all instancing so you can actually see and meet everyone playing on your server

      2. add a significant death penalty, one that pisses you off so much you punch your computer

       

      Lolwut? 'All the instancing?'

      This is the WAR board, not the AoC one, muppet.


       

      They do need to get rid of scenarios because they make RVR underpopulated.

       

      I think they could just make the incentives for RvR better than the incentives for scenarios.  As it is right now grinding scenarios is the fastest way to level and get renown.  If they make it so in general you get more renown and exp from doing RvR then everyone will do RvR.

    • Posted: 9/25/08 11:50 AM
      WAR (Warhammer Online)
    • What small thing should they add?
    • Originally posted by DarkPony

      - Linking items in chat

      - More info (tooltips) in proffession interface and items

      - No more scrolling through agreement and accepting it every time you start the game

      - Make the guards at quest hubs a little less lethal (they one shot level 18 tanks in tier one Chaos - Empire, level 20+ chars get chickened anyway on open pvp servers) Order is using the guards to kill for them on my server -> Add a dot just before npc retaliation and it's free renown points for them.

      - Preview option when applying found/rewarded dyes

      - Removing the 20 second cooldown on mailing things

      - Tone down the droprate of seeds; seems every single mob in WAR has cultivating as a hobby, hehe.

      All I could think of atm.

      a large thing:

      Make Order more attractive by giving them an additional race or classes asap. Give them a kick ass knight or perhaps wood elfs, or any other candy that makes people like me be tempted to try out order instead of destruction which has all the rock & roll so far. Faction imbalance is the biggest threat to this game and I don't share Mythic's hope that it will even out in a little time.

       

      I completely agree with pretty much all of those, especially fewer seeds.  I guess they are compensating for the fact that cultivation is boring as all hell, at least in my opinion.

      I agree on making Order more desirable, but in my opinion they should try making it a visual thing first before they change anything that will affect gameplay in any way.  I mean if they just made female High Elves look smoking hot (even decently good looking would be a huge improvement) then they would be running all over within seconds.  I am playing on Sylvania and according to the server list the Order/Destruction populations are fairly close.  They are generally at the same level with sometimes Destruction one notch higher.  However looking at the maps Destruction is still dominating every tier.  There are some keeps that we just cant ever capture even with a full warband.  What I think people need to learn is a little flip flopping will get everyone more loot : ), and we all know everyone likes more shiny things.

    • Posted: 9/23/08 3:07 AM
      WAR (Warhammer Online)
    • What small thing should they add?
    • For the lazy who dont like to read: I would like to see an autoloot option in the game.

      I am definitely enjoying myself playing WAR.  I have been playing a Runepriest (almost 17 now) and I have been finding I am reasonably durable even with low armor.  I have been soloing 1-2 mobs 2-3 levels higher than me without too much difficulty. 

      But the point of the thread.  I have scavenging as my gathering profession and I like to scavenge every body that I can (how else am I ever going to get to the awesome "The Frisky" title!).  What I am missing the most about scavenging all those bodies is an autoloot feature.  It's a small feature but it really saves a lot of time in my opinion. Also as they were always saying we are supposed to be part of the war as much as possible and not clicking on the loot all button all day.

    • Posted: 9/23/08 2:18 AM
      WAR (Warhammer Online)
    • The games been out this long, and no xpac yet?
    • Originally posted by xsarkaix
      Originally posted by Bladin

      2 more races with 2 more campaigns will work and no    people will not go there im a marauder and im finishing chap7 dark elf pq so i can get the chest then imma go do chap7 greenskin then lvl to 16 and do chap8 chaos for its rare helm

      so u see people are always gonna jump around

       

       

      Out of curiousity how do you know about these quest rewards?  I have been in search of a site with good quest reward information but I haven't had any luck yet.

    • Posted: 9/16/08 3:26 AM
      WAR (Warhammer Online)

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