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Profile: dmiasek
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Usernamedmiasek
Rank: 30/100Rank: 30/100Rank: 30/100Rank: 30/100Rank: 30/100
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RankApprentice Member
JoinedMay 6, 2008
GenderMale
Age27
LocationToronto, ON, Canada
Last VisitJuly 24, 2008
Post Count4
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    • lol at the crafting video.
    • I totally misunderstood the crafting thing then.  I thought they were saying it'd be more combine-anything in nature.  For example, the quality of Ingredient 1 defines the result as a healing potion.  The quality of Ingredient 2 defines its duration.  Ingredient 3 determines how strong it is.  But I might have extrapolated poorly from the video.

      Also, I think what they meant by not making hundreds of useless items is that everything will be consumable.  Healing potions are used up fairly rapidly, unlike a sword which never gets 'used up' until it's replaced.  Selling a dozen swords might be impossible, but selling a dozen healing potions might not be.

    • Posted: 6/18/08 8:59 AM
      WAR (Warhammer Online)
    • CoH vs. CoV
    • Hi there. CoX is still doing pretty well. It's got its niche. To answer your questions:

      - Yes, the vast majority of missions are exclusive to one side. Heroes do heroic missions and villains do significantly less heroic missions. I find that heroes tend to have way more missions, having been around longer, but villains have more quality missions, as most were made more recently.

      - I'm not sure what you mean by geographical limitations.

      - Stores and the like are all basically the same for heroes and villains, though heroes tend to run the epic stuff more often (at least on the Virtue server), and have easier epic stuff to do, and so their market tends to have more goodies readily available.

      - Both sides have very compelling story lines.  Note that the majority of people tend to play heroes.

      Hope this helps.

    • Posted: 5/07/08 1:57 PM
      City of Heroes

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