| Username | dakila |
| Real Name | |
| Rank | Apprentice Member |
| Joined | April 20, 2008 |
| Gender | Male |
| Age | 24 |
| Location | Houston, TX, United States |
| Last Visit | May 22, 2008 |
| Post Count | 8 |
| Biography | |
| Quote |
Originally posted by quaiky
conall's valley still feels very linear cause you mostly have to stay on the ways or close to them, you cannot move up/down the mountains on many positions (you theoretically can move down but you die too easy of falling). There are not many really free areas there.
cannot comment on the other zoens cause i have not seen much of them, wanted to quest mianly in cimeria with my cimerian char.
Well it is a valley after all.. and a well worn one with all those vanir and ymir launching raids against the cimmerians.
i think at level 12 or whatever you are going to be given the option to skip the destiny quest by your destiny trainer npc but you will lose out on the rewards and quick exp so i really wouldnt recomend it. but you are given the option.
Well let me see... theres the Art book, the faux leather map, the sound track and the "making of" DVD
each of which is well worth the added $30 over the regular copy. + doesnt hurt that the huge box that it all comes in looks nice enough to put on display.
I don't think any of the CB or "live beta" people can comment because as far as i know NDA is still in effect (not sure though, i could be wrong). But i have heard of "group mobs" mobs that you can't really take on your own even unless ur 5+ levels higher than it.
i don't think they would have a problem with adding "water mounts" if it will stay within the lore that they are pulling from.
What is Your Favourite IGG published Title