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Profile: cosy
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Usernamecosy
Rank: 56/100Rank: 56/100Rank: 56/100Rank: 56/100Rank: 56/100
Real Name 
RankAdvanced Member
JoinedSeptember 15, 2004
GenderMale
Age(hidden)
Locationsibiu, Romania
Last VisitOctober 10, 2008
Post Count505
Biography

Originally posted by CCP Wrangler[b]
EVE is a dark and harsh world, you''re supposed to feel a bit worried and slightly angry when you log in, you''re not supposed to feel like you''re logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that''s what hello kitty online is for.

 
Quote

without hate EvE-online should be WoW in space

 

User Titles

  • Guide
    Wrote one guide/sticky for MMORPG.com
  • Gurista - EVE Online
    Wrote one guide/sticky for the MMORPG.com EVE section.
  • Smart-Alek
    Wrote two guides/stickies for MMORPG.com
  • Tritanium - EVE Online
    Wrote two guides/stickies for the MMORPG.com EVE section.
  • Pod Killer - EVE Online
    Wrote three guides/stickies for the MMORPG.com EVE section.
  • Master
    Wrote four guides/stickies for MMORPG.com
  • Dreadnaught - EVE Online
    Wrote four guides/stickies for the MMORPG.com EVE section.
  • Guru
    Wrote five guides/stickies for MMORPG.com
  • CONCORD - EVE Online
    Wrote five guides/stickies for the MMORPG.com EVE section.
  • Know-it-all
    Wrote three guides/stickies for MMORPG.com

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Recent Forum Posts [more...]

    • Bored of WAR
    • well for me is like instant fun log in join in scenario and have fun no pve no quests nothing to worry about until they dont force me to pve/quests will be fun for me

      OP
      for depth and core i play eve maybe u should play more mmo's in same time
      don't eat only apples, eat oranges and apples

    • Posted: 10/02/08 6:31 AM
      WAR (Warhammer Online)
    • StacklessIO or: How We Reduced Lag (copy&paste)
    • i read that today and i LOLed because they buyed some many IBM cpu last year in 64(11 000$ at last) and and dont have the server side software in 64 looooool is like running vista 32 bits in last generation of pc
      btw thx for the link

    • Posted: 10/02/08 5:52 AM
      EVE Online
    • StacklessIO or: How We Reduced Lag (copy&paste)

    • Originally posted by batolemaeus

      batolemaeus all nodes are 64 bits

      They are not. Don't spread false information.



      http://myeve.eve-online.com/devblog.asp?a=blog&bid=277


      reported by porkbelly | 2005.09.23 11:42:45
      A common cause for node deaths is memory exhaustion. Sometimes this is due to some memory-eating monsterbug, but often the virtual address space of 2GB in a 32-bit process simply fills up with legitimate user data. No matter how much memory is installed on the machine, each process can only address 2GB of this.

      In order to alleviate this and to buy us more room for growth, we have been working on porting the server binaries to the new x64 architecture and have them run as 64 bit processes under Windows 2003 server 64, or even XP 64.
      Moving to this architecture should give us some other key benefits as well: The number of registers is now larger, which allows for better code optimization, and it uses the sse2 FP architecture exclusively which would mean better FP performance.

      Having previously worked with 32/64 portable software in the unix world I was suprised at how relatively painless the switch seems to be going to be. Regular integral datatypes don't change at all, only such old chestnuts as size_t and ptrdiff_t grow to reflect the new address space.

      The biggest hurdle so far has been the porting of the Stackless Python code to support x64. Windows has completely revamped the ABI (application binary interface) for the x64 platforms. Stack switching is assember stuff, and there is no inline-assembly support in the 64 bit compilers by design. MASM, microsoft's macro assembler has a new 64-bit brother, MASM64, but it is very poorly documented. Still we have a running 64 bit stackless in debug mode now, although there are some issues in the optimized build to iron out yet.

      To test all of this, we have put in orders for some 64 bit machines to put into our clusters. We are going to compare offerings from both Intel and AMD, single and dual core. We expect to be able to start test this seriously on Singularity in a few weeks time.


      http://www-03.ibm.com/press/us/en/pressrelease/22286.wss

    • Posted: 9/30/08 10:22 PM
      EVE Online

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