| Username | Ykalon |
| Real Name | Patrik Åstrand |
| Rank | Apprentice Member |
| Joined | May 30, 2006 |
| Gender | Male |
| Age | 38 |
| Location | Skelleftehamn, Sweden |
| Last Visit | July 6, 2008 |
| Post Count | 18 |
| Biography | |
| Quote |
Originally posted by WuM1nG
Originally posted by LuxthorJust imagine what kind of enjoyment would be when soccer player can take the ball with hands and get the score, so we all should laugh because as you said it's just a game?! RULES are what makes every game unique and playable, enjoyment comes later.
Thumbs Up Funcom for banning those cheaters!
To extend the analogy further, I would like to point out that a game like soccer has referees to enforce said rules, and players are given second chances (yellow and red cards for their offenses).
Also, soccer has defined rules as to what is or is not allowed. Hand balls are clearly stated as breaking the rules, and even describes whether its the ball flying to your hand, or your hand reaching out to touch the ball. Such is the exactness of rulings.
The EULA is probably more generic something along the lines of "If you're cheating, we have the right to punish you." Without documenting the whole list of what is or is not cheating, and constantly updating it, I don't think its right to catch and punish players.
If the foul is bad enough a player can be handed the red card immediately, no second chance givenm out he goes. Like if a player knocked someone down on purpose with the ball nowhere near, he will get send off the pitch.
Originally posted by WuM1nGFuncom took the traders down as soon as they found out. You absolutely NEED to ALSO go after the one that willingly took advantage of the exploit or you will ruin the in game economy forever. NOT going after the players is bad for business.
Looking at the information given about the situation on this thread, it feels to me that Funcom is more interested in catching and punishing people rather than fixing the bug. A whole team of investigators to go through all your guildies and buddies? Threatening players with bans? Why not have a whole team of bug fixers monitoring the influx of cash, levels, player actions so that any suspicious activity can be flagged as exploiting bugs and be fixed ASAP.
Did Funcom openly state to everyone that such an action of generating gold is an exploit, and using it could result in a ban? Without giving fair warning, I don't think its the right to punish the players with bans. Trying to drive your players out of the game less than a month after launch isn't really good practice either.
Some exploits aren't as clear as others, for example lets say an easily killed mob drops a really disproportionate amount of gold for its level, making it ideal for farming. Is it a bug? Could be a couple of extra zeroes. Are you exploiting for killing the mob and taking its gold for hours on end? Questionable isn't it?
Announcing to all about an exploit before it is fixed is the single most STUPID thing you can do as some idiots will flood to take advantage of it, no matter how much you say you aren't allowed to do it.
Originally posted by dirtknap69
the bottom line is that they released the game too early, with too many bugs. it's still a beta quality game that we are expected to pay for while they fix it. it's wrong.
All mmo's are released to early, every single one. As things go, AoC happens to be amongst the most stable launches EVER.
Originally posted by j_jonson
Exploit means working AROUND game mechanics. Meaning, you can magically duplicate items by performing a sequence of events that leads to that end.
Finding broken game mechanics and using them is not using an exploit or cheating. Meaning, you find a quest that can be repeated that is not normally repeatable and you do it a couple times or as many as you want.
If AoC is banning people because of their broken mechanics this will be THE FIRST MMO to do so. Not one single MMO before this has banned people for doing such things. They just hotfix the situation and move on, cause they know its their fault.
Not true, SOE has banned players for abusing the broker system in everquest 2. You are supposed to report things like that not take advantage of it. I dare say quite the opposite of you, AoC like ALL MMO'S do so...
Originally posted by Narug
This is a time where I wished MMO companies had a list that could be shared and easily accessible amongst them. Exploiters could be possibly stopped from ruining other games with their destructive ways.
*mumbles at the exploiters for being the cause of delaying his bank usage*
Anyhow. Congratulations to Funcom for getting rid of some exploiters at least.
Great idea. The games industry could set up an organisation that handled all this. Every time someone gets banned from a game they send all available information to that organisation so that other developers just need to ask for a copy so that the banned person can't even start a subscription in the first place.
Would you rather see a game release pushed back a year or have the game release witha few bugs that will be fixed?