| Username | Wizardry |
| Real Name | |
| Rank | Elite Member |
| Joined | August 27, 2004 |
| Gender | Male |
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| Location | st.catharines, ON, Canada |
| Last Visit | May 16, 2008 |
| Post Count | 600 |
| Biography | |
| Quote |
Originally posted by RanokThe square team has already responded to this topic in the past and made it VERY clear,it will NEVER happen.They said it would be like re making the whole game and would take far too much effort.
http://www.petitiononline.com/ffxiwin/petition.html
Maybe someday~
BTW the game can at times lag very bad as it is now ,imagine high poly meshes and hi res textures? whoa total lag and tons of bandwidth needed.
They started that huge project novalis crystalis whereby there suppose to continue the whole crystal war final fantasy theme over several platforms...phone/handheld/gamecube/several others.I am just waiting for there effort on a new PC/PS3 game to continue on,as they have pretty much covered al lthe platforms now.It's been a few years since they started the whole thing,but i'm sure trying to appease so many platforms takes alot of time and resources.
Originally posted by Mordria
Originally posted by SwiftleafVery simple solution for you then. Don't play.
Originally posted by nYfeCheck Topic, Check!
It doesn't matter what race you are. One of the best parts of this game is its story.
Btw, in most MMOs, you start out in pretty much the same place, and gradually start to play in the same areas as everyone else in the same place every time.
I say qq.
Replay Ability = Zero = Confirmed.
As you say'd it's the story.
See how fun is to do the same story from 1 to 20.
I am a zooombie, zooombiiieeee... Let's go read a book, read the 20 pages over again, it's so much fun!
CLIMAX!!!
Are we upset because the game doesn't interest you?
No.
Now, what's really the point of this post? You just wanted everyone to know you don't like the game?
Actually devs of games DO read posts and topics related to there games.It hapens more than you think.
If you are a pacifist and a simpleton whereby anything simple will excite you and couldn't care less ,just as long as you can play a game,then games will never get better,if they listen to players like you.
If you want your game to evolve or be alot better,then YES you should speak out and the more that speak out ,just maybe your concerns will be addressed.If you just sit there and make excuses for the devs downfall or laziness or lack of content,then you won't get a better game .
Just think if a game fails and nobody said anything negative,just how on earth would the devs know where they went wrong?If people just say yes our game is solid there is nothing that needs fixing,do you think the devs will put any effort into making your game better?of course not because you don't care !
it's as simple as that,you asked,so i took the time to answer,i really thought it would be obvious why there are forums and discussions...guess not.
Originally posted by griff66I started playing FFXI because of its predecessors.If you have ever been involved with previous final fantasy games,you would know the effort that goes into them ,especially when you consider they are console efforts.So i had to try FFXI and found it amazing.It had story/thinking/realism and most of all the best combat system EVER designed.As i hung around longer i found it also had the best community i have ever seen in a game.
I honestly have nothing against WoW, I am pretty open and neutral. I realize WoW is the most popular and a majority would be playing it. But to those who dislike WoW. What are you playing (MMO or not) and why? I am honestly just curious to see what games you play and why you play them. (Try to give a good explanation as to why you play/like it.) Once again. I am not a WoW fan boy, it's honestly a serious question I have.
Wow was a game that was in reality drawn from nothing.It's entire makeup was a complete copy of everquest.I still tried it twice but in reality it was the community that drove me away more so than the game.After a few things got me pissed off in FFXI i decided to play EQ2 for 18 months and actually found the game extremely good.Without getting into details,i may have stayed playing EQ2,but decided to leave.It sent me right back to FFXI.
The biggest problem i see in the whole MMO industry is not "SOLO friendly" but more so games that can stand the test of time.By this i mean games that players can start anytime and still feel like the game just started for everyone.Instead games choose to hang onto there clientel by adding new zones that alienate them further away from noobs making noob zones barren and obsolete only a few months after launch.Sure a few players may go back and re roll alts or whatever other reason but EVERY single game out there,still alienates vets from noobs,making it so newer players do not want to join an older game.As an example i went back to WOW for a second time and re rolled a new player,and even though it has the largest sub base ,the noob zones felt dead,and didn't give me the feeling of being in an MMO.I feel a livelier atmosphere playing in a 8 player server in unrealtournament.
YEs there re used maps were a cop out and a very cheap way to add new content.Adding a few new meshes[structures] that are re used over several of the maps btw and covering a few holes in the floor with a 1 unit thick texture do NOT justify as being pay worthy content.Adding a few spotty mobs that are not used is again nothing to call content.Blocking off sections of maps like the access to jueno for one shows they didn't even re work the maps,just put a gate there lol.Why would there be a gate there if nothing is on the other side?..lol.cheap effort like i said.They could have blocked that area with say a mountain because perhaps in the past there was no jueno,but plopping down a re used structure[mesh]takes like 10 seconds and is much faster.
RDM IS needed for MANY XP mobs because fact is fact ,stoneskin/defence up abilties slow down your progress and can completely nullify a weapon skill,not to mention hitting for 0/0/0/0/0/0 is a waste of time.So YES we could have used another job/role to aleviate it.I stand by waht i said DNCR and scholar were two jobs the game did NOT need.If they wanted DNCR to be a tank they wouldn't wait untill level 20 to give them there first weak version provoke/flourish/hate tool.As a melee it's stats/weapon ratings do not lend it as a very good melee either.The game needed another tank job and another dispel job and didn't have to be a mage.
Yes lag is real and for those, who may be many still playing on there original PC's from when the game first came out,it's horrible lag.My original PC hits over 2k pings in campaign,beseiged is outa the question and even my stronger new PC hits over 1k pings[300 is considered playable lag].
You can say whatever about not getting skill ups in campaign,but it's still a fact players are using it SOLELY for Free Xp/merits NO other reason.90% in every campaign you will see players standing beside the allied tag giver just casting barspells over and over,not even playing the campaign.It is also like i said encouraging solo play.I also know a few players who took dancr from 50-75 solely in campaign.Reason is becauase many are using DNCR solely as a sub job for it's TP healing[never need to rest mp]and for its sneak invis.You don't need to raise any skills to do that with DNCR as a sub job.They don't even need there weapon skills up because the majority of players in game already have most weapons skilled up.
As far as people saying the game is dead before ,I was NOT one of them.I only bring it up because ,like i said this expansion was a VERY weak effort and i am a FFXI fan and have been playing since day 1.I have grown to expect a certain effort from SQUAre to wich i have seen even in TOAU,but NOT in WINGS.
IMO this WOTG should have been a freebie effort,because IMO it SHOULD have taken VERY little effort to complete.It should have been given just to keep there loyal paying customers happy with something,but like i said IMO it wasn't pay worthy content.I will admit the DNCR ands scholar took some thinking to design but we didn't need either job.You do realize they didn't even have AF gear for the two jobs until later.I got the gut feeling especially from DNCR that the devs who also play the game were designing it to be a sub job for there personal flavour.,not because they felt the game needed a DNCR type class.If they truly had there heart and sole set into a 75 DNCR for all,they would have at minimum had the AF gear setup .
Sticking to the topic of the wings expansion.I was not pleased with it all.At first the concept of past maps really intrigued me,but after i saw it all,it was a cop out.All they really did was use a simple formula to re use old game material.They added very little to each past map.If you notice most of the meshes added are re used in each past map[walls for example].
I also was not pleased with there decision on the two new jobs,i thought ok aanother healer is ok ,but most have treated dancer like a melee job rather than a healer.The game if adding a new mage needed to relive some of the RDM only XP spots.99% of all xp spots need a rdm for dispel,they should have fixed that ,but instewad added two new mages lol neither was needed.Everyone and i mean everyone realized we needed another form of a tank,perhaps they couldn't come up with any ideas so opted for 2 more mages[DNCR is a tp mage].
The few new mobs they added were also a weak effort as almost nobody ever fights them.
I hope in there next efforts they would find a new way to load there game information,because as of now everything is hacked.There is no effort in looking for new NM's or quest info,they simply hack the files[not really hack it's easier than that actually].
Even on my newer machine wich is pretty darn good,i get massive lag when there is a few too many mobs or players in campaign.Pings reach upward over 1k and on my older machine it's a total joke[lockup time 2500 pings].For a game that uses very low poly material,there should be smoother gameplay.I raise this concern only because after beseiged showed it's horrible lag flaws,i would have thought they learned something.Campaign can be near as laggy even when just 10 or so players whacking away at the fortification.I guess it's a price to pay ,since this game does make FAR better use of it's animations than just about all other games.There animations actually look realistic because they don't use 5-7 frames like cheap games out there.
All in all however i was not pleased with the wings expansion,IMO there was NOTHING in it the game needed.Players use campaign for the same reason they use beseiged,free XP,not because it's a good conecept ,and actually encourages solo play,to wich is against there design.
I think it shows the game is nearing an end as they didn't want to put out much effort on this latest expansion.They prolly have some unique ideas but are saving them for there next game.
Do you Role Play?