| Username | Vogon |
| Real Name | Anthony Jones |
| Rank | Novice Member |
| Joined | August 18, 2004 |
| Gender | Male |
| Age | 22 |
| Location | Laurens, IA, United States |
| Last Visit | October 8, 2008 |
| Post Count | 1 |
| Biography | |
| Quote |
Personally, I'm looking forward to having good playable Jedi, with a long training process and skills that develop with experience. Hopefully there will be many paths to follow and a lot of customization, so that they aren't all the same.
What I'm really hoping for here, is that they do a better job on the Space side of the game than SWG did. Pre-NGE, the fighter combat and pilot system in SWG was marginally fun, but they could have done a much better job of incorporating space travel into the game. What would be good, is something on the level of EvE Online, but with the ability to move around inside your ships, dock at and move around in stations, and to be able to operate in the atmosphere and land on planets. Being able to choose your landing spot would be a plus, instead of being tied to spaceports. Obviously, they aren't going to let you land in the middle of a city, but if there aren't any cities on a planet, there should be multiple landing options.
A huge part of the Star Wars feel is the ability to interact on a planet, in a city or wilderness area, but to be able to jump into your ship, and move that action seamlessly into space without having to go to a city and buy a ticket to catch the bus. Can you imagine Obi Wan knocking out the tractor beam, the crew fighting down to the hanger deck, and then Han Solo standing there saying, "hold on, our shuttle will be here in a minute"?
Jedi are fine, they're a huge part of the era, and that's a major reason why their doing this. Just don't make the space travel and space combat an afterthought like they did in SWG, and you'll get my vote. I played SWG for 2 years, before SOE screwed up the game and made it unplayable. Do this right, and I'll be there, lightsaber in hand.
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